Quest:
Can you find Dr. Wudy Rells and discover this secret?

Hint – Check out the external area of Vault 111 and read the terminal logs for the quest start.

Procedure: (Only at operation chair)
Rejuvenation: Cure all ailments including Vault 81 Mole Rat disease [300 caps repeatable]

Implants: (various costs from 1,000+ caps) - basically adds new perks (permanent abilities)
Leg Augmentation (3 ranks): (1) Sprinting uses less stamina (2) Faster running (3) Increased jumping [4,000 caps per rank]

Sensory Enhancement (3 ranks): V.A.T.S. accuracy bonus (+5% per rank) [3,000 caps per rank]

Synthetic Liver (3 ranks): Poison Resistance (+10 per rank) [1,000 caps per rank]

Force Multiplication (3 ranks): General Increased Damage (+5% per rank) [6,000 caps per rank]

Synapses Enhancement (3 ranks): Increased Action Points (+10 per rank) [4,000 caps per rank]

Subconscious processor (3 ranks): Receive Less Damage (-2% per rank) [6,000 caps per rank]

Sub-Dermal Plating (3 ranks): (1) +10 Ballistic (2) +10 Energy & Radiation (3) Additional protection vs explosions [5,000 caps per rank]

Structural Enhancement (3 ranks): (1) +20 Carry Weight (2) Suffer reduced stagger (3) Immunity to falling damage [4,000 caps per rank]

Bionic Eye (3 ranks): (1) Night-Vision (Normal/Night-Only) (2) Recon Sight (3) Targeting Sight (All/Foe) [4,000 caps per rank]

Synthetic Spleen (3 ranks): <survival mode> (1) 25% chance to auto cure common diseases (2) 50% cure common diseases (3) 100% cure common diseases [3,000 caps per rank]

Synthetic Heart (3 ranks): (1) +30 HP (2) Health Regeneration (3) Radiation Elimination over time [9,000 caps per rank]

Synthetic Kidney (3 ranks): (1) 50% Less Addiction Chance (2) Chems last 50% longer (3) Chems last 100% longer [2,000 caps per rank]

Neural Interface (3 ranks): (1) 100% battery usage (2) Throwing HUD (3) Experience Gain (+3%) [1,000 caps per rank]

Stabilizer Platform(3 ranks): Range: (1) +20% Hip Fire Accuracy (2) -5% Sniper sway (3) +10% Increased Range [6,000 caps per rank]

Strengthening System (3 ranks): Melee: (1) +5 Damage (2) 3% chance Stagger to Foes (3) 20% Armor Penetration [6,000 caps per rank]

Striker Plates (3 ranks): Unarmed: (1) +5 Damage (2) internal bleeding (3) 20% Armor Penetration [6,000 caps per rank]

Synthetic Lung (3 ranks): (1) +25% Action Point Regen (2) -10% V.A.T.S. Action Cost (3) Water-breathing [5,000 caps per rank]

Special Items (Auto Given by Operating Chair as needed):
Sol's Eye Tuner (Aid) - This item allows you to cycle or toggle between the different vision modes, I just put in the favorite menu to switch vision modes.

Sol's Bionic Controller (Holotape): This item allows you to selective turn on/off certain features. For example thermal vision it would allow you to only select enemies, or allows you to totally disable a vision mode which will remove it from the rotation like if you hate night-vision.

Balancing:
Decided to implement an implant limit. You can have one implant per five levels. Can be disabled using Sol's Bionic Controller

Notes:
If upgrading from old version you will receive rank 1 of the new perk name, just renamed them since I did not like them all being called Bionic.

Energy Conservation renamed to Neural Interface

Added ability to remove implants, you will have to use the terminal to toggle between implant add/remove functions.

Installation:
Just unzip to your Data directory. Add to your plugin file as normal.

I updated my Fallout4.ini file section [Archive] entry sResourceDataDirsFinal to contain "SCRIPTS\" otherwise the item might not work. My entry reads: sResourceDataDirsFinal=STRINGS\, TEXTURES\, SOUND\, MESHES\, SCRIPTS\. But others have said this is not needed - leaving here just in case.

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SolsSixThousandCaps

SolsSixThousandCaps

Full Version 1 comment

This contains the entire Sol's Six Thousand Implants Mod. Bionic implants are making a comeback to the commonwealth!

Comments
zlostnypopolnik
zlostnypopolnik - - 152 comments

Hi...
I know how to install mods, I've been modding games since 2009, I installed this one, found the entrance to the bunker, read everything in the terminal and nothing happened. The mod should give me a quest, but I didn't receive it. It's not even possible via console command - I know how to use console commands and I also know how to find out the name of the quest, ID, stage, etc., I know how to use xEdit.
This is the first quest I can't do anything with.

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Guest
Guest - - 692,451 comments

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nooblox85
nooblox85 - - 2 comments

Can't start the quest not even setstage work I can't use terminal and when I got the tape all it said is ****** unfunny comment about copyright

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Guest
Guest - - 692,451 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 692,451 comments

This looks to be a great mod, but I need some help. I've been all over the exterior of Vault 111 and I can't find any terminal to help me start to find the doctor. What am I missing? Where exactly is the terminal? Thanks.

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NIKI87
NIKI87 - - 490 comments

go into the new underground bunker added by the mod(not really a bunker, just a single room), it's right there where you activate the vault door, inside find a terminal, read everything on it and it will give you a quest

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tracer787
tracer787 - - 2 comments

Hi. Just to say your mod is great. I was using the Nexus Mods until it was deleted. I have been looking to see if I can use this one here, but installation is kind of vague. I tried some things but haven't worked. The forums haven't helped much either that I have been searching. If there is something specific that you can point me to, to be able to reinstall your awesome mod that would be great. Thanks

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Guest
Guest - - 692,451 comments

You can download this mod and install using vortex, installing manually in mods sector on vortex, select this mod rar arquive and install. It's worked for me.

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tracer787
tracer787 - - 2 comments

Thanks. I did finally find some vids to get it together. Ill have to play more with vortex the way you are talking about.

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