Adds maps set on various planets and moons throughout our Solar System to SWBF2's Instant Action. Both stock eras include new sides with enhanced visuals and sounds, as well as new hero units. Supports Mass Effect era if installed.

Report [OLD] Earth: Pioneer Trails R2
Filename
SolPioneerTrails_r2_standalone.exe
Category
Full Version
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Marth8880
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107.36mb (112,574,838 bytes)
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790 (1 today)
MD5 Hash
f0e05b4cc9a122188bfd1afe95f581db
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Description

This is Earth: Pioneer Trails, Marth8880's first map and a new addition to the Sol Map Pack. Pioneer Trails is based on a real neighborhood park on planet Earth.

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[OLD] Earth: Pioneer Trails R2
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Guest
Guest

I really like this map, as it is one of the few nicely detailed Earth maps. I was glad to see I will be able to play mass effect there as well, however I am a bit disappointed with the R2:

Graphical glitches (at maximum settings):
-Ground seems to be completely black, missing the grass texture.
-Turrets look a bit 'fragmented'.
-Effects, such as incinerate's light, flame of flamethrower and sometimes lights of the backpack device (ME) missing.

Its not a bug, but i preferred the sunny weather of the original one, especially for the nice lighting bloom effects (which i haven't yet seen in other maps), which really made this map astonishing.

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Marth8880 AuthorSubscriber
Marth8880

"Ground seems to be completely black, missing the grass texture."
Odd. First time I've ever heard of such an issue. Have you tried restarting the map several times or updating your graphics drivers?

"Turrets look a bit 'fragmented'."
What do you mean?

"Effects, such as incinerate's light, flame of flamethrower and sometimes lights of the backpack device (ME) missing."
Could you expand on this?

"Its not a bug, but i preferred the sunny weather of the original one,"
The 'sun' variation is still in the map; the weather variation is random out of five choices: sunny, cloudy, rainy, stormy, and foggy.

With all that said, thank you very much for the feedback! :)

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Marth8880 AuthorSubscriber
Marth8880

"Effects, such as incinerate's light, flame of flamethrower and sometimes lights of the backpack device (ME) missing."
Wait a minute, I think I know what you're talking about. Like you're in the middle of a match, and some of the various particle effects (like missile trails, biotic/tech power trails, ordnance impact effects, etc.) start to disappear? If so, that's a common game bug that can't really be fixed. :( However, which backpack are you talking about exactly? The only backpack I can think of is the CTF backpack, but PIO doesn't support any CTF modes. :O

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Guest
Guest

Thank you for your quick feedback, sorry for my poor explanations. I also must admit that i haven't played the R2 much, the bugs came up in about 2-3 matches - so i also missed the sunny weather :( - and I cannot confirm the grass bug (downloading it at the moment to test again).
The turrets - well, err, yep, its better if i could send a screenshot - are not terrible but the basement where it touches the ground looks as if there are multiple turrets placed (but again, its not serious, and i think its a common bug alike).
Regarding the effects, in fact i remember them in other mods disappearing sometimes.
The backpack device is nothing special, just those lights on the alliance soldier's back. :D However, they disappear just for a moment, so its not serious either.
I will send a post soon regarding the grass.

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Guest
Guest

So, I tested and it seems the missing texture comes up in mass effect era on cloudy (if I don't mix it up with the foggy) weather only (but not always). Probably it is just a misload, which causes other effect glitches as well. Also, checked turrets when texture is normal and they were fine too. Sorry for alerting too much, should have played a bit more :(

Oh, a side note (i didn't want to make a new post about it), my browser says that the beta R4-R5 patch is malicious (tried to download twice, same problem) so it blocks it. I would like to try it as i have read that it fixes the Tantive IV and Mustafar freezings.

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