This is a modification aims to newly introduce to the game ancient race "Nagas". This city will allow you to command: water demons - Kappa, Myrmidons, or even warriors - Kenshi.
It is a good tool, but is based on vb6? by the way can it decode effects bin file? I am working on an mod tools which resolve relationships between resources in paks. but I don't know how to deal with the effect bin file.
Hello. Is there a way for mesh with probleme like 33BD866E-4B60-47BA-8260-D108475D5CFD. I got :Calculing normals didn't go too well for submesh 2 and :Run-time error 91 object variable or with block variable not set. Thanks for the help.
oh its a tool? :S
yes someone asked me for this ;)
hmm im working on AOW3 right now, but i might check this out later too! does it have any kinda advantage over editing the data files manually?
well this tool is for extracting models from the game, i should add more info.
It is a good tool, but is based on vb6? by the way can it decode effects bin file? I am working on an mod tools which resolve relationships between resources in paks. but I don't know how to deal with the effect bin file.
I tried to use the tool but I can't load the models of the original game how do I get the GUID file name?
data>data.pak>bin>geometries
Hello. Will there be update in the future to make it more stable? Some modele make it crash when i try to exports them as Wavefront OBJ.
Nevermind, Just needed to add the textures.
Hello. Is there a way for mesh with probleme like 33BD866E-4B60-47BA-8260-D108475D5CFD. I got :Calculing normals didn't go too well for submesh 2 and :Run-time error 91 object variable or with block variable not set. Thanks for the help.