An ongoing overhaul of the RTS game Battlefleet Gothic Armada 2. Over 100 new ships, including Titans and Mega Titans, Massive fleets, stats overhaul and changes, tweaks of abilities and a ton of other changes that affects both the Campaign mode and Skirmish mode.
This is a new Titan for Necrons (1.5 version of the mod) Its about as brutal as it looks.
Colossal ship.
Firepower matches his size?
Very much so. I might have to nerf it somewhat. Since it has 10 shieldpiercing weapons (9 particle whips and 1 Annihilator beam) it can destroy most cruisers in one salvo and most Battleships in 2. Well I just made it so balance is always something that needs to be tested and tried.
It's beautiful
Absolutely Beautiful!
Now that the most Important thing is said: What kind of Balance can there be with such an Array of Weapons? I get that you want Necrons to feel and play like a super advanced race with a (massive) tech edge but killing Battleships in two Salvos? Unless you cant bring anything else due to cost i dont really see a way. Especially since starpulse kills all muntions and squadrons...
Its going to cost around 1000 pts. In my mod most BS cost around 200-300 pts and most titans around 500-600 pts. You could have two titans to face it, or five BS. If you face it you would need to send a suicide run with fighters first and then a large assualt following a short while later. But yeah, its very hard to balance something like this.
Hell you could charge it with 50 Escorts/frigates/LC and ram it. :P