This campaign submod lets you play as Chaos with the Orks allied to your cause in the campaign. (For the 2.1 version of the main mod)
What is this submod?
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This campaign submod lets you play as Chaos with the Orks allied to your cause in the campaign. (The promise of Teeth and lots of propper battles can buy an ork warbosses temporary alliance) It does this by expanding your Chaos ship rosters with the Ork ships.
What version of Skalgrim mod does this work with?
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Only the 2.1 version. (Current latest version.)
There has to be bugs right?
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Oh yes. Have you seen ork technology? There are several known, and probably many unknown bugs due to how I have in essence made the game do something its not supposed to. NONE of them can be fixed!
Con: Known bugs:
You only have access to Chaos admirals, this means that the skills and abilities are tied to the Chaos faction. Many of these do not work with Ork ships and cannot be used. Some can still be used like micro warp jump. You'll have to experiment to see which ones work. (Some chaos abilities might work with ships like the Gorka Morka and Big Bad Thraka.)
The movement UI buttons might not work, or only work for one faction, when playing with either mixed fleets or with more than one fleet but with Ork/Chaos ships in the same battle. (Note that the hotkeys still work. Standard one for "All ahead full" is "A".)
Some missions might be affected in unknown ways due to the player having access to Ork ships. If you encounter such problems I'd advice to tackle the with pure Chaos fleets.
Admiral portraits, names, fleet names etc are all still Chaos even if you only have Ork ships.
Pro: You get to play with Ork ships and can make your own Ork fleets!
How do I install this wonder of the machine god?
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1: Have the 2.1 version of Skalgrim mod installed. (Follow the installation instructions for the main mod.)
2: Replace all folders, subfolders and files with the ones in the rar-archive by placing the "Content" folder from the .rar into your Battlefleet Gothic Armada II\BattlefleetGothic2 folder. When promted, let it overwrite all the files as needed.
3: Thats it. You should be good to go. My recomendation is always to start a new campaign when installing new versions of the mod. Especially Campaign submods like this one!
Reverting changes: Reinstall the main Skalgrim 2.1 mod and it should replace the Waaagh Undivided files.
I want more than one submod/campaign submod installed at once.
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I'v tried to make most of the submods work together and also with the campaign submods like the alliance ones.
This is how it works:
Health + Weapon Damage + Buildpoints + ONE subfaction changed mod like the Ynnari Alliance OR Waaagh Undivided mods = work.
Ynnari Alliance + Ork-Chaos Alliance = does not work. You can only have one of these installed at any given time.
Have fun admiral!
Any chance of an Imperium-Ork mod?
No.