This is a work in progress!! A conversion mod for Sins of a Solar Empire! Eve online content is owned by CCP, with their permission we are creating a new mod for sins! EVE online content is protected by Copyright © CCP 1997-2015 www.eveonline.com for more on CCP's awesome product!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Minmatar fleet. (view original)
Minmatar fleet.
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
SabProJh_289 Author
SabProJh_289 - - 80 comments

a great fleet....

Reply Good karma+2 votes
noing
noing - - 1,507 comments

indeed

Reply Good karma Bad karma+1 vote
BladeRunner162
BladeRunner162 - - 314 comments

Looking good!

Reply Good karma Bad karma+1 vote
PrivateChuckles
PrivateChuckles - - 260 comments

Jamyl Sarum comes in and they run away like cowards.

Reply Good karma Bad karma+2 votes
Wolf186
Wolf186 - - 273 comments

This makes me wish I had Eve account. By the way, do I need one to play Dust 514?

Reply Good karma Bad karma+1 vote
polokof
polokof - - 60 comments

no you don't need EVE account

Reply Good karma Bad karma+1 vote
Benjin
Benjin - - 1,194 comments

Nope, just a PS3.

Reply Good karma Bad karma+1 vote
Wolf186
Wolf186 - - 273 comments

Thank You God! Heading to Gamestop!

Reply Good karma Bad karma+1 vote
MrPerson
MrPerson - - 1,801 comments

I heard that they are going to make dust for play station vita (psp's succesor) somehow, I dont have a ps3 so I might look into that.

Reply Good karma Bad karma+1 vote
MassDownloader
MassDownloader - - 483 comments

the warp effect is a bit inside the nidhoggur... might want to look at that again...

Reply Good karma Bad karma+1 vote
lonewolf54
lonewolf54 - - 2 comments

so how am i putting the mod into the game i cant find the .exe folder

Reply Good karma Bad karma+1 vote
MassDownloader
MassDownloader - - 483 comments

you could obviously check the how to use on the forums... or look back several pages in the comments

Reply Good karma Bad karma+1 vote
RedAlert3Modder
RedAlert3Modder - - 175 comments

You place it in a certain folder that Sins os a Solar Empire specifies(after starting game,go to options,mod,show mod path,it automatciyl creates the path if not already there and it will be the same as you version,you need the latest sin version for this)then you got to mods,click on Sins of New Eden,or whatever the name of the folder you place in Sins is,it has to be the folder that has GameInfo,Mesh,String,all that in it,in other words,the first folder tht the mod is in wont work,you have to take the folder inside,named "Gus Version" at first,i recomend renaiming it to Sins of New Eden,jsut so you know what you activating later on,after you hit Enable Mod,hit Apply,the game will puse for a little while,then it will change noticbly as the intro has its own music different from Sins,if the Checksum(the number beside your Mods) is 0,you did something wrong with placing the mod,the Checksum should be a little over 300k(it means how much is changed from the Mod)

I hope this was helpfull

Reply Good karma Bad karma+1 vote
*MaGoo*
*MaGoo* - - 142 comments

Nice tempest B)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Minmatar News
thanks to the new phase motors Minmatar ships can travel faster and are harder to detect ....
Here a picture taken by a satellite Amarr, just before the fleet jump.
fleet Description
2 cyclone
2 hurricane
1 tempest
1 Typhoon
1 rupture
2 Thrasher
2 Bellicose
1 Nidhoggur

coming soon