This is a work in progress!! A conversion mod for Sins of a Solar Empire! Eve online content is owned by CCP, with their permission we are creating a new mod for sins! EVE online content is protected by Copyright © CCP 1997-2015 www.eveonline.com for more on CCP's awesome product!
Minmatar News
thanks to the new phase motors Minmatar ships can travel faster and are harder to detect ....
Here a picture taken by a satellite Amarr, just before the fleet jump.
fleet Description
2 cyclone
2 hurricane
1 tempest
1 Typhoon
1 rupture
2 Thrasher
2 Bellicose
1 Nidhoggur
coming soon
a great fleet....
indeed
Looking good!
Jamyl Sarum comes in and they run away like cowards.
This makes me wish I had Eve account. By the way, do I need one to play Dust 514?
no you don't need EVE account
Nope, just a PS3.
Thank You God! Heading to Gamestop!
I heard that they are going to make dust for play station vita (psp's succesor) somehow, I dont have a ps3 so I might look into that.
the warp effect is a bit inside the nidhoggur... might want to look at that again...
so how am i putting the mod into the game i cant find the .exe folder
you could obviously check the how to use on the forums... or look back several pages in the comments
You place it in a certain folder that Sins os a Solar Empire specifies(after starting game,go to options,mod,show mod path,it automatciyl creates the path if not already there and it will be the same as you version,you need the latest sin version for this)then you got to mods,click on Sins of New Eden,or whatever the name of the folder you place in Sins is,it has to be the folder that has GameInfo,Mesh,String,all that in it,in other words,the first folder tht the mod is in wont work,you have to take the folder inside,named "Gus Version" at first,i recomend renaiming it to Sins of New Eden,jsut so you know what you activating later on,after you hit Enable Mod,hit Apply,the game will puse for a little while,then it will change noticbly as the intro has its own music different from Sins,if the Checksum(the number beside your Mods) is 0,you did something wrong with placing the mod,the Checksum should be a little over 300k(it means how much is changed from the Mod)
I hope this was helpfull
Nice tempest B)