This is a work in progress!! A conversion mod for Sins of a Solar Empire! Eve online content is owned by CCP, with their permission we are creating a new mod for sins! EVE online content is protected by Copyright © CCP 1997-2015 www.eveonline.com for more on CCP's awesome product!
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MassDownloader's Reality mod | Locked | |
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Jan 11 2012 Anchor | ||
The plan: what i have so far(modified or added): Frigates/cruisers/BC's: Only Combat drones Focusing on capitals/BC's atm. mostly hp/antimatter/costs/drones only. Not yet but later: (Everything will need tweaking to make them better even after i added them here) -When eve brings out an update, ill try to keep up by changing ships that were changed by that update
i had to do some things for school for some time, but i'll go further with the mod this week unless something else comes up... im sad to see no one is responding does anybody even know this thing exists? Edited by: MassDownloader |
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Feb 25 2012 Anchor | ||
I do!!! lol it's a great effort...but you will have to update all of your entity entries alongside the meshes developed for each of those ships...which means you are working with a mod team on the meshes and models right? in that case it's a needed step. |
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Feb 26 2012 Anchor | ||
well im mostly modifieng the stuff they made into the real eve statistics. thats why its a mini mod. and so far im working alone, which i kinda like because this way im sure that if anything goes wrong its my own fault. so basicly, all credits go to them for the models, mesh's etc. i only did add some fighterbombers(which aren't correct yet, since they have a few faults in their desciption box) and modify ships. avatar/erebus added :) also > i tried to add a skill to the caldari carrier(a remote shield repair that will actually have a result and can destroy the carriers antimatter if used to much), but i ended up breaking the game completly(don't ask me how, but it had a problem with Race1StarBase.entity out of nowhere even tho i wasn't even modifieng that thing) and had to redownload the mod, but luckily i could just transfer all of the changed ships etc and i can keep modifieng things:D |
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Mar 12 2012 Anchor | ||
sorry man I never even saw this threat... getting annoyed with the lack of user friendlyness to this website. Perhaps I will build a website to move all this over to... But i just made a post in a thread above this one, I really could use you man. The "simple" stuff of changing stats is very time consuming when I could be putting my time into some other development. However I will require a SpreadSheet kept up-to-date so we can all keep track of the stat "changes" buffs debuffs or what have you's , think about it and get back to me MassD. <3 Hai |
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Mar 12 2012 Anchor | ||
If you edited to add a skill,then you also have to add it in the String and entity.manifest,otherwise,you will get a dump.if you have already done this then i dont know what to tell you bud And if MassD doesnt get back to you i can change stats to your liking and keep a SpreadSheet up-to-date,if you start it and give a link,i will finish it |
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