Collection of Mods to augment CK2 and A Game of Thrones mod. Mods specifically designed for the A Game of Thrones mod will be titled as such, others can be adapted to AGOT with the addition of a dependency to the .mod file with something like notepadd. Example; dependencies={"A Game of Thrones"} Location ***\Documents\Paradox Interactive\Crusader Kings II\mod sinocide.mod with the dependency. name="Sin's Genocide Mod" path="mod/Sinocide" dependencies={"A Game of Thrones"} picture="SinStar87.jpg" Most shouldn't require much updating, ones that use agot files and need updating, I'll label as for <version number> This is now an umbrella for all Sinful Publishing.

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Goshen Development Diary #3

News

Still plugging away at changing over from vanilla, admittedly at a slug's pace, so some info on new additions. The Dying lands, as they laid, blocked Yava and Vitat from contact with the rest of the world, not great when your Religious leader declares a war on them. So with that the Dying Lands are no held by a unique character set to allow passage(1 below).

Another Addition is the creation of Stat events(2 and 4 below), children can get them randomly until they are of age while adults can get random offers from vassals to tutor them.

Lastly, the sea regions are finally loc'd.(3)

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On behalf of the Goshen Dev Team, Thanks for reading :)

- SinStar87

Goshen Development Diary #2

Goshen Development Diary #2

News

**Notice, not a release** It's been nearly two weeks without info, time to change that.

Goshen Development Update 5

Goshen Development Update 5

News

New mechanics, new character bookmark, and new guards.

Goshen Development Update 4

Goshen Development Update 4

News

New Groups, new traits, new holdings, and new artwork.

Goshen Sagas Development Diary #1

Goshen Sagas Development Diary #1

News

NOT A NEW RELEASE!!! New Team members, new icons, and new religions.

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Sin Drome

Sin Drome

Script

A new mod for a "special" challenge. This is a play on Terrar's World of Idiots mod. What happens when everyone's super? This mod will make everyone a...

Sinful Slavery

Sinful Slavery

Script 9 comments

Brings Slavery to Crusader Kings 2 in 3 forms, Indenture, Thralldom, and Chattel

Sinful Population

Sinful Population

Script 1 comment

Brings the Sinful Population System to Crusader Kings 2.

Adventures of El Cid

Adventures of El Cid

Script 2 comments

Adds some playability to El Cid via a custom title and events to set up major points of his life. A titled El Cid has been added to the selectable characters...

Flash Point History

Flash Point History

Script 1 comment

After watching the available catalogue of this history podcast, I thought of an interesting idea for a mod. Visiting Five special locations with historic...

Sin's Genocide file for Elder Kings

Sin's Genocide file for Elder Kings

Patch

This is a file for compatibility with the Elder Kings mod, unzip it and put the file into sinocide/common/scripted_triggers

Comments  (0 - 10 of 47)
MialiciusMeowdini
MialiciusMeowdini

population is showing insane high numbers.
productivity and population icons dont show up (if they were supposed to have any)
city patrol and arm the peasant decisions not have icons.
city guards patrol auto-reenacts itself on its own when cancelled.

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Emperor_Valkorion
Emperor_Valkorion

Hey mate, just wondering if you're gonna update the Dragon Tamer Laws to be compatible with AGOT 2.1? Cheers mate.

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jarid4567
jarid4567

What problems are you having? I think I was able to get it mostly working through a small save game edit.

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Guest
Guest

Will dragon tamer laws be updated to the newest version of the agot mod?

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SinStar87 Creator
SinStar87

just updated it

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Calminos
Calminos

Hey! Great submods, almost never play CK2 AGOT without it. However, do you think it's possible to create a collection for the vanilla mods like you have for the AGOT submods?
Thanks regardless!

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SinStar87 Creator
SinStar87

Gahhh, sorry doesn't notify me of messages. I'll think on it.

Reply Good karma+1 vote
Guest
Guest

Hi I'm playing as a custom character in A Game of Thrones With all your working submods, The issue is that all my Legitimate children are triggering the bastard birth even and becoming bastards.

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SinStar87 Creator
SinStar87

Which mod is casuing it, none should affect that event.

Reply Good karma+1 vote
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