Shaft brought to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product! !DEVELOPMENT HAS NOW ENDED!
I decided to switch gears a bit, and start coding in some monsters.
So first up we've got the panthereye, and he was pretty easy to code in. I looked at how the bullsquid, and zombie work, and went from there.
I think the next monster will be the heavy grunt.
What map is this? It looks like the one from Half-Life's box art
You sir are correct. I made a remade that area from the box art, and added to it a bit for this test. You might even see this area in the story.
Seems like it needs a bit of work.
The map is not even close to being done. I just wanted to use this map over a basic map with developer textures.
Aww yeah, cool!
Img1.wikia.nocookie.net
Office Complex !
Very good AI work you did there. :)
The only thing i dislike about this is the MP5 model, das it.
PS: Panthereye is metal as ****!
What's the dillio with the mp5?
I dunno, the sleeves look weird IMO.
I personally think the mp5 is great.
Cheers mate!
Cheers!
:D
New video coming soon!
hes ******. hes strong and hes black!
Luther got into an accident with radiation and now he's Sci-Hulk?
Luther? He's Eli Vance.
Will Mr. Friendly make a return?
yes. yes he will
but... uh... he will rape the players? because... you know... he was supposed to do that in the original game.
The area shown here now merged to a cafetaria. You can see it in the office fight video.