Shaft brought to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product! !DEVELOPMENT HAS NOW ENDED!

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Report RSS Sector B [Updated] (view original)
Sector B [Updated]
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CrazyRussianHacker
CrazyRussianHacker - - 16 comments

Nice, but the lighting has to be a bit more blue and that corner with the ceiling light was a bit more bright and lit up. Other then that, it's spot-on.

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Magic_Nipples Author
Magic_Nipples - - 1,325 comments

Will do!

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Suparsonik
Suparsonik - - 1,267 comments

The textures don't look right. They look very flat and underdetailed compared to the original ones. Why'd you replace them?

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Magic_Nipples Author
Magic_Nipples - - 1,325 comments

I wanted to use Barnz's textures because I'm one of the only people who like cleaner textures. I admit his textures have far less depth in the texture. I'm on the fence of having Harron editing Barnz's textures, or using the retail ones.

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Slartibarty
Slartibarty - - 233 comments

You could always have a mix of retail, Barnz's and Harron's.

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Xylemon
Xylemon - - 2,677 comments

What's the point of the recreation if you're going to change random stuff like this? The original textures look fine while these look... bleh.

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Sheridan_I
Sheridan_I - - 222 comments

It looks fine to me, though the light from the blue light in the corner should be blue.

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Kalhi
Kalhi - - 66 comments

very good work, cant wait to play shaft :D

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EXU_SKULLY
EXU_SKULLY - - 626 comments

man keep up the awesome work this is looking good as f*ck

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Qweekskowped
Qweekskowped - - 918 comments

Looking good, however the lighting should be a bit more blue like in the original screenshot

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Description

We will probably be updating maps up to Office Complex. I would rather delay a release to give you all better content than to release something sub-par just so you can play it.
I will add in screenshots from the original beta in one of the corners if the area I'm taking a screen of has one.