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Shattered Horizons is a team-based modification for Half-Life 2, based in a fantasy medieval setting. A meteor is rocketing towards the planet's surface, and the only hope is to teleport to safety. Each of the two team starts out with four Crystal Shards (used to power portals), and their ultimate goal is to get all (eight) of the shards into their base to activate their portal. Each player is only able to carry a single crystal at a time. The teams are also equipped with an armory - it starts out with a few basic weapons (Short Bow, Dagger, etc) which players can choose from to spawn with. Players are restricted to certain types of items based on their classes: Fighter, Ranger, Thief or Sorceror. The items that players may spawn with is dependant on the amount of crystal shards in their portal, more crystals allows better items. Weapons can be enchanted to one of three elements via magical shrines. These elements are Fire, Ice and Lightning. Elements affect the damage type of the...

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From the whole of the Shattered Horizons development team we would like to thank everyone for voting for us! Holy cow, second spot in 'Best Non-player Models' and their not even textured yet! ;) We would also like to let you all know that work on the mod is still continuing at a steady pace,

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From the whole of the Shattered Horizons development team we would like to thank everyone for voting for us!

Holy cow, second spot in 'Best Non-player Models' and their not even textured yet! ;)

We would also like to let you all know that work on the mod is still continuing at a steady pace, DuffY has done a huge amount of the code and a few maps are being finished off and painstakingly detailed by our mappers to look the best they can ;) , also, a few more pieces of concept art have been completed by our talented artist.

Again, the Team and I would like to thank you all for showing interest in Shattered Horizons and we hope to have a lot more work to show you all later on. :)

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