This is a HD version of Executor's port of Second Encounter
(which was ported from my earlier port, which was ported
from Macenstein, which was ported from the original MacWolf,
which was ported from Wolfenstein 3D, so this makes this
something like a 6th-degree port)
This is done in the style of my earlier HD ports (Halten Sie!,
Escape from Totenhaus), with PSTrooper's updated sprites,
static sprites and walls from the Mac port, flat textures
(from Executor's Cosmetic Upgrade) and global light levels.

CREDITS:
Mac GFX ported by AstroCreep (original Mac GFX pack)
Sprite fixes by PSTrooper
ECWolf 2nd Encounter port by Executor
flat textures from Cosmetic Upgrade by Executor
Mapinfo definitions also lifted and edited from Cosmetic Upgrade

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This is a HD version of Executor's port of Second Encounter (which was ported from my earlier port, which was portedfrom Macenstein, which was ported from the original MacWolf, which was ported from Wolfenstein 3D, so this makes this something like a 6th-degree port). This is done in the style of my earlier HD ports (Halten Sie!, Escape from Totenhaus), with PSTrooper's updated sprites,static sprites and walls from the Mac port, flat textures (from Executor's Cosmetic Upgrade) and global light levels.

CREDITS:
Mac GFX ported by AstroCreep (original Mac GFX pack)
Sprite fixes by PSTrooper
ECWolf 2nd Encounter port by Executor
flat textures from Cosmetic Upgrade by Executor
Mapinfo definitions also lifted and edited from Cosmetic Upgrade

KNOWN ISSUES:

For some reason can't get the gold and silver doors to work, so you get the flat iron door instead :/

Screenshot from 2018 12 19 15 12

Screenshot from 2018 12 19 15 12 1

Screenshot from 2018 12 19 15 13

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Second Encounter - original ECWolf port by Executor

Second Encounter - original ECWolf port by Executor

Full Version

Executor's 2nd Encounter port, unmodified. Requires Wolfenstein 3D 1.4 and latest dev version of ECWolf.

Second Encounter - HiRes Edition

Second Encounter - HiRes Edition

Full Version

HD update of Executor's "Second Encounter" port to ECWolf. Requires Wolfenstein 3D 1.4 and the latest dev version of ECWolf.

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