A mature overhaul of the entire game, not a total conversion in that the canon is retained, as are most existing units, but all sides are expanded greatly. Each country gets several new units, and everything is rebalanced with those in mind. There is a much greater sense of uniqueness to each country, and play styles will have to compensate for the relative strengths and weaknesses. The AI has received a dramatic overhaul as well. Gone are the days of boring skirmish games or co-op against computer players, the AI is genuinely BRUTAL! Coupled with the increased lethality of weaponry, every game is a challenge. For newbies to the mod, the MEDIUM setting offers the same intelligence, but at a slightly relaxed pace. Everything from new terrain, new decorative objects, new civilian structures and vehicles, and a bunch of quality maps are added to improve the general look and feel. Many of the all-new maps included are asymmetric or irregular, most take advantage of the new objects.

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Add media Report RSS Testing new explosion and sound for V3 rockets
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VvolfBelorven
VvolfBelorven - - 18 comments

Interesting visual effect, I like the 'blast wind' take
I really like your mod. I think it would benefit if the V3 rocket sounded like a legit explosion, the bigger the better to know that a huge rocket just exploded. Also, it would be better if it sounded like a cruise missile in flight

Hope it helps. Keep up the great work!

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ATHSE Author
ATHSE - - 163 comments

It's not really a "cruise missile" though, so I gave it a rocket sound. Although I tested a dozen sounds with tweaked tempo and eq to get it to where it is now, many of them were very annoying, and this seemed to be the best compromise. Also hearing the V3 coming like the jets adds to spatial awareness, so you don't get surprised that something randomly blew up.

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