Please don't add this, it's somewhat riddiculus, Siege walkers that are Goliath looking doesn't fit the race, even if it's recoloured and some shapes changes, please don't.
I suggest adding the Colussus, If you make he's upperbody a air weapons could damage it and ground weapons too because the legs are on the ground. this is like if a Siege turret would be an air unit, I think the tank would have taken damage anyway.
What's needed to do is also making it limited to not be able to walk on water, space, tar or lava and the colussus unit itself is done.
About the attack I suggest a sweeping attack like in StarCraft 2, after the Colussus targets a unit it will sweep with it's lasers from both sides, sweeping the lasers and crossing the lasers till they reach the other laser's starting point, the lasers could have a very high fire rate with low explosive damage to mimic the SC2 Colussus Laser.
what a joke
Not really, there were concepts of one from the 1st StarCraft.
Please don't add this, it's somewhat riddiculus, Siege walkers that are Goliath looking doesn't fit the race, even if it's recoloured and some shapes changes, please don't.
I suggest adding the Colussus, If you make he's upperbody a air weapons could damage it and ground weapons too because the legs are on the ground. this is like if a Siege turret would be an air unit, I think the tank would have taken damage anyway.
What's needed to do is also making it limited to not be able to walk on water, space, tar or lava and the colussus unit itself is done.
About the attack I suggest a sweeping attack like in StarCraft 2, after the Colussus targets a unit it will sweep with it's lasers from both sides, sweeping the lasers and crossing the lasers till they reach the other laser's starting point, the lasers could have a very high fire rate with low explosive damage to mimic the SC2 Colussus Laser.
To me it looks a little too Terran to me I mean correct if I am wrong but it just does.
omg