An update to my previous version.
Includes the following changes:
-Visual changes and improvements to sides
-AI pathing changes
-Changes to prop placement
-Gameplay changes
-Addition of a 'classic' version that allows you to play the map with stock sides
IMPORTANT: THIS MAP IS NOT COMPATIBLE WITH THE STAR WARS: BATTLEFRONT CLASSIC COLLECTION (2024)
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SCARIF: BEACH
VERSION 2.01
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Map by Giftheck (ggctuk@gmail.com)
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This is basically a remake of Scarif: Landing Pad 13, and Scarif: Beach from the two EA Battlefront games, with a few added extras.
The sides were originally conceived for the Star Wars: Battlefront Legacy mod for SWBF1, but have since been altered from those original intentions.
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INSTALLATION INSTRUCTIONS
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Place sca1 into your addon folder.
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HINTS AND TIPS
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-The Rebel Smuggler's M-45 is an Ion blaster. While it can damage units, it is far more effective against vehicles.
-The AT-ACT and U-Wing co-pilots can call in an orbital strike.
-The TIE Striker is armed with quad lasers and can carpet-bomb enemy positions.
-The AT-ACT is a mobile command post like the AT-AT. However, it has less armour than the AT-AT. The Rebels will want to prioritise destroying it to cause Imperial reinforcements to drain.
-The U-Wing is a troop transport with room for 4 units.
-Snipers carry Impact Grenades which are less powerful than Thermal Detonators but don't have a timer.
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CHANGES FROM V1.1
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-Reworked some skins
-Tweaked barriers and AI planning
-Tweaked bleed thresholds - destroying the AT-ACT will result in Empire bleed as intended.
-Tweaked weapon stats on pistols, rifles and hero weapons
-Added foliage and extra props to the east of the map. Please note that owing to
-Tweaked AI unit priorities to favour the Rebel Soldier on the Rebels side
-Replaced the Rebel Smuggler's MPL Homing Shot (which AI didn't use) with a DH-17 Blaster Rifle
-Reduced health on hero units
-Implemented new animations
-Added an option to play the map with stock sides
-Increased fly heights for starfighters
-Created first-person and third-person models for weapons
-Created a flyby video
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CHANGES FROM V1.0
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-TIE Striker collision has been fixed
-Missing Sonic Imploder effect added back in.
-Fixed some object issues
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GLITCHES AND ODDITIES
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Known bugs/issues:
-When flying, objects in the distance may fade in and out.
-TIE Striker collision has some issues.
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CREDITS:
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Assets:
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Myself - weapon models (A180 pistol, A180 rifle, A280CFE Rifle, A280CFE Pistol, A300, DL44, DH17, M45, Time Bomb, E11, E11D, DLT-19, DLT19D, EC-17, MPL-57, HH-12, RPS-6, Sonic Imploder), additional world models
Sereja - weapon models (SE-14C, DL18)
icemember/Designated Days Team - base models for the Death Trooper and Shore Trooper
Gogie - Scarif buildings and assets
Netmarble Games - Death Trooper texture, and Director Krennic parts from Star Wars: Force Arena
Disney - Scarif Trooper helmet from Star Wars: Rivals
Zen Studios - DT-27 model, AT-ACT model, U-Wing model
InspectorJ - Ambient sound (https://freesound.org/people/InspectorJ/sounds/400632/)
Mark Griskey - music from The Force Unleashed II
Michael Giacchino - music from Rogue One: A Star Wars Story
John Powell - music from Solo: A Star Wars Story
Ben Burtt and Matthew Wood - sound effects from Star Wars films and games
Ryan Hank - animations for the rifle
Snakey - A280 Scope texture
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Tools:
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Pandemic Studios - Mod Tools
Autodesk Softimage 2015
ZETools
Autodesk Maya 2018
Substance Painter
Adobe Photoshop
Gogie
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LEGAL
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THIS MOD IS NOT MADE, NOR IS IT ENDORSED BY, DISNEY, LUCASFILM, ELECTRONIC ARTS OR DIGITAL ILLUSIONS CE, AND IS MADE FOR FUN, NOT FOR PROFIT.
EVERYTHING, FROM SOUNDS TO MODELS, IS USED WITHOUT THE CONSENT OF LUCASFILM BUT IS USED WITH RESPECT. BOTH MYSELF AND LUCASFILM RESERVE THE RIGHT TO HAVE THE MOD REMOVED FROM ANY DOWNLOAD SERVICE IT IS AVAILABLE ON.
All assets have the minimum possible amount taken from licensed material, and do not impair sales of their respective games, nor do they misrepresent their respective copyright holders.