Patch 1.1 (14-01-22) for Scandza: Total War - includes all previous patches - OUTDATED
SCANDZA patch 1.1 (14-01-22)
Requires: SCANDZA version 1.0 (21-10-21)
The patch is cumulative, which means it includes all previous patches in one package.
Installation:
- Extract the "scandza" folder into your "bi" folder inside your main RTW folder (eg. "D:\SteamLibrary\SteamApps\common\Rome Total War Gold\bi") overwriting/patching the previously placed full version "scandza" folder.
(Can be applied to both a clean full version or a previously patched version - save games from previous versions can be continued without issues).
CHANGELOG
Patch 1.1 (14-01-22)
- An extra level of assembly (Great Assembly) can be constructed, which counters the faction-wide migration unrest penalty of 2nd tier government buildings. At 3rd tier government building (King's Longhouse) you can host additional quarterly or monthly assemblies that will give a 5% local sedentary belief bonus and extra public order, though it comes at a cost to your income (using the "stage_games" mechanic).
- Warlord's Stables allows you to host races for public order benefits, but also comes at a cost.
- 3rd tier government building gives another 5% faction-wide penalty to sedentary, and 4th yet another, but both can be countered within their own tier by Dynastic Barrows and Great Temples, respectably.
- Great Temples only provide 5% faction-wide bonus to sedentary belief, and only either 5% happiness or 5% law depending on type.
- 1st tier government buildings now only gives 0.5% growth bonus (previously 1%).
- Short descriptions of some new buildings have been fixed.
- All elite units recruited from temples will create a new general.
- All general's retinue units are marked as such in their description.
- Regular general's retinue can be recruited from the third tier government building and up.
- When the garrison is too big compared with population, the script that destroys government and recruitment buildings also adds significantly more population than before, to give the settlements a better chance of sustaining population afterwards.
- Named characters of the Raumar, Upp-Svíar, and Vestr-Gautar factions now use the general model with red clothing.
Patch 1.0.1 (23-10-21)
- Fixed duplicate settlement names to prevent script errors.