This modification-project strives to create a series of modifications focusing on Scandinavia in the Migration Period, a ruthless and unforgiving period when Germanic tribes broke up from their homelands. There have been many theories as to the reasons for this sudden time of unrest. The ancient historians wrote about tribes such as the Visigoths, Ostrogoths, Franks, Burgundians, Langobards, and other such tribes. These tribes were the ones that invaded the Roman Empire, but those were not the only tribes searching for new lands. The Tribes that didn't invade Rome itself, the ones even further north of the borders, were not very interesting for the Roman scribes, and the few written sources are either vague or destroyed. These tribes were also in movement in this period, those are the tribes that I want to depict in this modification. It must be done in the most historically plausible way, while at the same time using the characters of legend to bring the lands of Scandza into life.

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Add media Report RSS New axe-wielding unit (view original)
New axe-wielding unit
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Description

New axe-wielding unit shipping with the upcoming patch. During Scandza's timeframe (400-500 CE) the axe is not considered a widely used weapon by archaeologists who prefer to classify any axes found as tools. However, as they appear in bog finds of the time alongside weaponry (in low numbers compared to spears and even swords) they have likely seen some action, probably primarily as a secondary weapon for those without a sword or a suitable seax. The axe used is modelled on bog finds from Vimose, Nydam, and Illerup, with a characteristically short edge and small axe head compared to later Viking Age axes. The unit will have fewer soldiers than regular units, and will specialise in damage and charge bonus, sacrificing defensive capabilities.