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Ahoy Buccaneer The first day of our pirates adventure begins now.. Allready landlubber's are staring looking out nervously impatiently to become bucaneers of C+C 3 ... Patience Me heartys for all great things come after hard work and time. So you son of a biscut eater if you got the guts get on over to the suggestions areas and start making a swag of ideas for our team to be eating, chewing on. Or else ill make you sprogs walk the plank Arrrrr. Three Sides :Brittish ,Spainish and far East.

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Voice actors read this please (Games : C&C3: Tiberium Wars : Mods : Sail 7 Seas : Forum : Ideas : Voice actors read this please) Locked
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Feb 29 2012 Anchor

For our voice actors I have some work... any of these items below for unit sounds would be welcomed and bear in mind if you can get buddys doing a voice or three of these various portions .. you can make up your own lines but the list below will tell you what the sound would be for:Deploy
Undeploy
DisguiseStarted
DisguiseRevealedSuccess
DisguiseRevealedFailure
TurretMoveLoop ; Played while turret is changing orientation
UnderConstruction ; Loop, being built from scratch by a worker/dozer
UnderRepairFromDamage ; Loop, being repaired from a damaged state by a worker/dozer
UnderRepairFromRubble ; Loop, being repaired from rubble by a worker/dozer
VoiceAttackUnit ; Played when ordered to attack a specific type of object e.g.
VoiceBombard ; Played when order to attack the ground (defaults to VoiceAttack)
VoiceBuildResponse
VoiceCaptureBuildingComplete
VoiceCombatDrop
VoiceCrush
VoiceDesperateAttack
VoiceEnter
VoiceEnterHostile
VoiceEnterUnit ; Played when entering a specific type of object e.g.
VoiceGetHealed
VoiceGarrison
VoiceNoBuild
VoicePrimaryWeaponMode ; Played when switching to primary weapon
VoiceSecondaryWeaponMode ; Played when switching to secondary weapon
VoiceTertiaryWeaponMode ; Played when switching to tertiary weapon
VoiceRapidFire ; Played when getting into rapid fire mode
VoiceRepair
VoiceSalvage
VoiceSupply
VoiceUnload
VoiceInitiateCaptureBuilding ; Defined in SpecialAbilityCaptureBuilding
VoiceEnterStateInitiateCaptureBuilding ; Defined in SpecialAbilityCaptureBuilding Also bear in mind Civillian units will need sounds for Death and for Alarmed , dont forget we have that first script as well to read from.. all in all alot of work for our voice actors and no.. i dont expect it on my desk tomorrow.. but itd be very nice if you at least tried to do some of the list of sounds or one of the charectors in the script... and got it to me sometime this month .. preferably anyway.

Some ideas for those charectors : please note ad libing is appreciated as well .
Deploy
(Fixing their doom)
(Setting up Cannon Now Sir)
(preparing to Fasten the cannon)
Undeploy
(Yes Sir)
(Moving out Now)
DisguiseStarted
(Getting Changed Now Sir)
DisguiseRevealedSuccess
(Intruder Detected)
DisguiseRevealedFailure
(Our man has been spotted)
Taking Damage
(Get those Canons tied down)-ship units
(runaway boys)
(help me dammit)
(arg)
(im getting shot)

Repair
(fixing her good as new captn)
(shes be a blarney ship captn)
VoiceAttackUnit
(kill the dogs)
(Murder those Scurvy Landlubbers)
(Die puke lickin Deck sweeper)
(off with his head)
(chop chop Boyz)
(get him)
(Charge)--yell it if you dare heck yell most of this stuff if possible
(make em pay)
VoiceBombard ; Played when order to attack the ground defaults to VoiceAttack
(fire on this position)
(Shoot afore the blaggards)

VoiceBuildResponse

(Reporting for Duty)-what did you expect ? cliche becuase its good.
(you got me out of my bunk for this ?)
(where are the blaggards)
(insanity runs in the family)
Voice Move
(shoving off)
(set sail)
(make ready)
(Come on your blaggards)
(Get your short stumpy land lubber legs Moving)

VoiceCaptureBuildingComplete
(hazzar)
(plunder and riches for all)
(More booty from the men captn)

VoiceCombatDrop
(Why did I Volenteer for this )--- air dropped units will most likely be if the human catapult variety..
(arrrreeeegg)- erm just general scared sounds nothing much of sense required... will be faded out so they play as pirates "para drop from sky"
VoiceCrush
(horse feet trample.. dont know yet will try to get some samples here)
VoiceDesperateAttack
(Slice em up)
(to me)
(attack)

VoiceEnter
(I saw weird stuff in this place last night )
(And i thought the messhall was bad)
(get in there)

VoiceEnterUnit ; Played when entering a specific type of object e.g.
(climbing the tree) - not sure i like this
VoiceGetHealed
(gulg gulg)-drinking noises
VoicePrimaryWeaponMode ; Played when switching to primary weapon
(Gunz ready)
(get your pistols)
(pick your targets)
VoiceSecondaryWeaponMode ; Played when switching to secondary weapon
(swords out)
VoiceSalvage
VoiceSupply
VoiceUnload
(Bring em down)
(Burn em all)
VoiceInitiateCaptureBuilding ; Defined in SpecialAbilityCaptureBuilding
(Take it over)
Lastly a voice of reason.. none of this list is in fact a great list and anyione with better suggested words best place those down soon.

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