Once Zaros, the empty lord, ruled over most of Gielinor. Zaros was feared by all but even he could not hold on to his power forever as he was betrayed by his most powerful general, a mahjarrat called Zamorak. This brought an end to Zaros rule. It's the third age on Gielinor now... a time of total war! More info: This modification for Alexander RTW will aim to have most of the races of Gielinor known to have participated in the wars. Also I will first focus on making units and custom settlements before I try and make a campaign. Playable factions are: Zarosian Empire, Saradominist Kingdoms, Zamorakians, Guthixians, Tirannwn, Fremennik Tribes, Followers of Armadyl, Hordes of Bandos, Desert Empire.

Post news RSS Development Update March 2020

Basically I am discussing the news and updates regarding: -my ideas for the mod -the current state -what to expect in the near future -previews of progress

Posted by on

Runescape Total War


Hello, Welcome to the first development update! So without to much of a big introduction let's start about all the things that have been added so far:

1. To start off 4 faction with their units have been added: Saradominist Kingdoms, Guthixians, Zamorakians & Bandosians. None of these are fully done though yet (you will read later why.

2. Runescape Soundtrack has been added to both menu and battles

3. Runescape vegitation and terrain has been added, I included the textures for terrain from pre-eoc as well which you can see in the video.

4. Runescape looking interface has been added.


Now before I talk about any changes I want to announce that my intention is to release an alpha custom battle version of my mod. This will include the factions I named. The reason they are not done (although I had actually finished both Zamorakians and Saradominists Kingdoms) is because I am redoing many units and scrapping many as well replacing them with others. This is due to the fact I managed to get my hands on a 2011 version of the Runescape cache which means there are many more cooler but still old school looking versions of monsters and creatures compared to OSRS. Another reason is that many of these units started to look like a clone army so I am adding variation now. Some examples of new models:

Knight Of SaradominSaradominist Swordsman


Eventually the mod is supposed to have 10 factions, custom battles, historical battles and campaign).Another important aspect of the mod is the style, I am going for the 08-11 era style.

However doing all this on my own is hard especially things like mapping and making animations. This is why I look for other modders to help me.

The Alpha I release is custom battles only, when I release it I am not sure yet as I have to rework and add plenty of units. To get a taste of what it would look like check this video:


That was it for now, till next time. :)

PS a massive thanks to Wlesmana from LOTRTW for letting me use his animations as well as the RTW modding community for all their help and advise!

Kind regards,

KurdishNomad

Comments
LemmingAid
LemmingAid

Looking great so far

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KurdishNomad Author
KurdishNomad

Thanks ^^

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TheBiolizard
TheBiolizard

This mod is crazy cool. Can't wait to show my brother!

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KurdishNomad Author
KurdishNomad

Thanks!

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Xerophrax
Xerophrax

Amazing, I hope you can see this development through to the end and are able to get the help you need!

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KurdishNomad Author
KurdishNomad

Thanks a lot, it's really appreciated

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�

discord?

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KurdishNomad Author
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saids link expired.

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KurdishNomad Author
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