RJ-RotWK brings the best from each title in the BFME series by EA. As a mod for Rise of the Witch-King, at it's heart it brings 3 new factions to the game. Men of the West has been broken into Gondor and Rohan, with new heroes, units, powers, and more. Arnor has also been fleshed out to be a unique faction with a mix of Men and Elves and more. Men of the East and Mordor has also been split, with Men of the East made up from two smaller sub-factions of Rhun and Harad. The Elves are now made up from three smaller sub-factions of Rivendell, Lothlorien, and Mirkwood. In total, over 70+ new units/heroes/structures and more have been added. Over 20 new maps are included, and much more.
A screen from the Scaled Minas Tirith map by njm1983 in conjunction with S.E.E.
how did you get the ai to attack like that :-/ , the always send units at you one by one
really when i played they always send bundles of units
What about the siege storm? (I didn't know the word, i used the Google translator (I'm german^^)) Will the enemy also be able to klimb on the walls by using it?
Edit: But still nice work ;-D
the enemy just spam units, staying out there and when i have the gate all covered up and the walls filled they stay there waiting. i open the gates BOOM! the enemy start rushing and I closed the gate and all the orcs/Evil men came attaackin MT lol
PS Nice map
prefer ai in bfme 1 when they would mass all just beyond my range taunting and then all of a sudden they have loads of catapults and they're raining fire on you ^_^