Rise of Three Kingdoms is a total conversion mod for Medieval II: Total War: Kingdoms, with the aim of the mod being to completely recreate the Three Kingdoms Era (190 to 280 CE) as accurate and true to history as possible. The mod features hundreds of historic characters with their own unique biographies and titles, dozens of period accurate armaments, unique mechanics to either usurp the throne and establish your own dynasty or support the restoration of the Han, historic mission trees for the five main factions from the era, and the inclusion of various non-Han peoples such as the Nanman, Xianbei, Nanyue, and Goguryeo.

Description

The v5.5 Update makes some significant fixes and improvements to the mod, including the updating and removal of colored backgrounds for all unit cards, three brand new mercenary units, texture overhaul of several unique units, and a slew of minor fixes, updates, and tweaks to various aspects of the mod.

Preview
[OBSOLETE] RoTK v5.5 Update
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Guest
Guest - - 690,312 comments

good!!

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Seether-ModDB Author
Seether-ModDB - - 424 comments

Just for further notice, if I say not to continue with a debate here, and you then make multiple posts doing such, I will delete them with prejudice.

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Guest
Guest - - 690,312 comments

do i need to install all previous updates too?

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Seether-ModDB Author
Seether-ModDB - - 424 comments

No

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Guest
Guest - - 690,312 comments

sorry for the annoiance but is the 2handed glitch fixed in this mod?

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Seether-ModDB Author
Seether-ModDB - - 424 comments

Yes

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