Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

Description

All credits go to X1Destroy for making this addon which disables the AI from building their Superweapon. This will not work once the new version, (1.87) comes out.

Preview
1.86 Disable AI using superweapons
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Prince_Kassad
Prince_Kassad - - 257 comments

Very nice, thanks.

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illegal_eagle
illegal_eagle - - 105 comments

well thanks but i like the challenge

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Erick_Auron
Erick_Auron - - 260 comments

this is usefull

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evil_lemon
evil_lemon - - 42 comments

YES, YES, YEEEEEEESSSSSSS!!!! FINALY!!!! THE BLOOD CAN BE SPILLED THE PROPER WAY!!!

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Lord_Chimera
Lord_Chimera - - 204 comments

Blood? OK next thing you'll be screaming that whole blood and skulls thing...

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Strogglet15
Strogglet15 - - 1,327 comments

Rip & Tear.

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Tomah_Errazurih
Tomah_Errazurih - - 240 comments

Finally. No more China nuke spam/GLA Scudfest/etc. I can once again torture the AI to my heart's content :P

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Lord_Chimera
Lord_Chimera - - 204 comments

Very good. How putting in future updates an option to disable superweapons for ALL players. It is so much fun sending a humongous army to curb-stomp into an enemy's base and burn the whole thing to ground without the fear of superweapons!

"insert evil laugh here"

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Her3tiK
Her3tiK - - 71 comments

Right? Not being able to disable those was my least favorite feature of the C&C games once it was implemented. Sometimes it's fun to just let the tanks go at it.

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Arc137 Author
Arc137 - - 450 comments

I believe it was not implemented as an option in the previous releases as it caused issues with the AI and mismatched.
The real author will update it when 1.87 comes around, so all your comp-stomping needs will still be fulfilled.

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ChocolateChimp
ChocolateChimp - - 2 comments

Where exactly do you extract the file to? I put it where I think it should go in the RoTR directory but the AI still seems to be a bit too Nuke happy. Any help is appreciated.

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Fulger100
Fulger100 - - 1,273 comments

you just need to put the file in zh folder

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echo11
echo11 - - 132 comments

Thank's.

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RandomGuyIsRandom
RandomGuyIsRandom - - 15 comments

How to edit it? I just installed another mod, The End Of Days, but there is no AI Superweapons Mod for it. Could you show me how to edit necessary files to disable AI Superweapons?

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Guest
Guest - - 689,545 comments

I really love this game,but I think you should keep the easy difficulty choice because sometimes all I want to do is just torturing enemies and "playing god".
So,I really hope that someone releases modified AI for Rotr as easy as Ai for Shw.
Anyway,you're all doing a great job,thank you.

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faifarfara
faifarfara - - 13 comments

This is greatest mod ever! I've been using this mod long time ago, just drop by to comment. Been playing Rotr back and now I can enjoy the art of war on the battlefield front while keeping my base tidy without one click effort (SW) issued by me or foes which makes the games 100x interesting. Thanks! ;D

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Guest
Guest - - 689,545 comments

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kita69witch
kita69witch - - 1 comments

Please, can you modify it for 1.87? Please, please, please, please! I can't play it without your mod.

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Monkeyy666
Monkeyy666 - - 2 comments

but how? :c i suffering understanding disorder so i wanna clear desc about info i tried do this many times but somehow it not working and i blive i did something wrong.

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Guest
Guest - - 689,545 comments

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