The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...

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RSS "Ocean Waves" prop/shader
Comments
the_Farseer Author
the_Farseer

FYI, ignore the actual map...it is garbage. Just needed something to show the wave prop.

Reply Good karma+7 votes
Darth_Saber
Darth_Saber

The water is incredibly lifelike and totally awesome. A truly beautiful job, the_Farseer!

Reply Good karma Bad karma+5 votes
Kharak
Kharak

Fantastic.

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Blue_Fyre
Blue_Fyre

a beautiful place to kill gungans.

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I.M.D.
I.M.D.

Not bad for a game this old. Looks a bit weird because there is no skybox. I'm curious to see it ingame.

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer

There is a skybox, actually. I need to lower the clouds on the texture though, so its visible without cranking to camera to 70 degrees lol. This specific skybox is just open ocean though...so its mostly blue anyway.

Reply Good karma+2 votes
Megabalta
Megabalta

Looks great.

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umad41
umad41

Pretty good, definitely infinitely better than the old ocean stuff

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Silent-Seven
Silent-Seven

incredible that this is even possible! Great work as always

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Андрейzsq
Андрейzsq

было бы круто если бы у тебя еще и фракция Йуужань-Вонги были )))

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Description

THIS IS STILL A WORK IN PROGRESS.
New shader which uses sine waves, texture scrolling, and reflection to simulate a more realistic ocean environment.
Default ocean maps use the games standard water, which is a simple scrolling normal map over a flat, semi-transparent surface. This works great for lakes and ponds but the open ocean? Not as much... Maps like Manaan, Dac, and Kamino (especially stormy Kamino) needed something to boost the visuals and really make it feel like you were at sea.

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1280×720
Filename
rise-of-the-mandalorians-ocean-waves-propshader.mp4
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