So what awaits you in the remake of fashion
Napoleonic Wars
The unique architecture:
England, Holland, Sweden
(Saxon group)
Prussia, Austria, Confederation of the Rhine.
(German group)
Russia
(Russia)
Turkey
(Turkey)
Spain, Portugal, Greece, the Vatican, Venice
(Mediterranean group)
All groups will have their own unique city - blocks
until all the

Units:
each nation unique units

Tech Tree unchanged

Artillery, Navy, Forts and strengthening become deadly and very expensive.
Balance aligned.
Artillery, namely the 12 pound gun is the most long-range Specific unit, only using it can make tyazhuluyu fortress, 8-pound cannon has a range like a fort.
Later forts will get more health.

Implementation of the buildings seen in the screenshots, fountain, statue and décor will be available only in the editor.

___________________________________________________________________

beta version will be released in April
Options:
- Aligned with the balance of defensive buildings (range, damage, health)
- Certain nations add unique units
- Ships have become larger
- Artillery and Navy expensive and increased construction time
- Units balance slightly revised (but will tinker with time)
- A wide variety of forces
- Added a rustic block (block residents)
- Added coal mine
- Added a coal plant (gives a bonus to the coal and metal mining)
- Some countries Imperial Guard added (created in the Senate)
ps
almost all models of units are replaced by better

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Rise of Kutuzov ODA2

Rise of Kutuzov ODA2

Full Version

Rise of Napoleon ODA 1.03 (Tap) Mod =================================== By: "One_Dead_Angel" aka "One_Dead_Villy" aka Ray Tang Date: Mar 6, 2005 REMASTER...

mods

mods

Full Version 3 comments

beta version Options: - Aligned with the balance of defensive buildings (range, damage, health) - Certain nations add unique units - Ships have become...

Rise of Napoleon ODA Azangara version

Rise of Napoleon ODA Azangara version

Demo 1 comment

Installation: ------------- You should put the files for this mod under a directory such as shown below: C:\Program Files\Microsoft Games\Rise of Nations\mods\Rise...

Comments
Tran11222
Tran11222

How to put new skin in to the mod ?

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Tallestdavid
Tallestdavid

so we have to be on enlightenment era? or does it go through the whole war eras?

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azangara Creator
azangara

it is based only on the enlightenment era

Reply Good karma+1 vote
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