I always thought aeon not needing naval factories/units was kind of a unique and defining feature. I'm assuming that your gonna bring back some of the naval units from SP and FA and possibly more, correct?
Lets go with that, all I thought before was that you were probably gonna do something a little different with the aeon is all. But this will be just fine.
:C naval... This is just me expressing my opinion but i did rather enjoy the idea of an illuminate faction w/out naval or arty for that matter. But you guys are the experts here.
i would think, better, land facs cant be placed on water, and a naval/land hybrid factory, i would like that more, tho its more cybran-like to cram a bunch of capabilities into one unit/building...
Looks awesome. But where do the Addons go?
O cant wait to see this with texture! Sweet
On top of the 4 outer pillars :)
Nice and round very aoen-like
I always thought aeon not needing naval factories/units was kind of a unique and defining feature. I'm assuming that your gonna bring back some of the naval units from SP and FA and possibly more, correct?
mod already houses a lot of navel units from FA if im not mistaken.
@Loяd_Ρrʌжis
All i have to say is O_o have u been living under a rock.
yes :P
@Lord Praxis: what else would they need shipyard for?
I believe Loяd_Ρrʌжis here asks if you will be making more/other aeon naval units than those which migrate from FA.
Lets go with that, all I thought before was that you were probably gonna do something a little different with the aeon is all. But this will be just fine.
will you add experimental sea factorys too?
Just a thought, would it be possible to have like a time countdown thing for the unit progression on it somewhere or is that a lot of work and coding?
+ are you going to edit any of the other factory's and make them look a lot better?
Epic!
:C naval... This is just me expressing my opinion but i did rather enjoy the idea of an illuminate faction w/out naval or arty for that matter. But you guys are the experts here.
the illuminate navy looked awsome... and its hard to fit a large amount of heavy weapons on a hovering chassis. :-)
(also... you guys are the gods of animated rendering, or whatever its called.)
i would think, better, land facs cant be placed on water, and a naval/land hybrid factory, i would like that more, tho its more cybran-like to cram a bunch of capabilities into one unit/building...