Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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Version 1.1b 18/03/13 (Games : Supreme Commander 2 : Mods : Revamp Expansion Mod (RVE) : Forum : Revamp Expansion Mod : Version 1.1b 18/03/13) Locked
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Mar 19 2013 Anchor

REUPLOADED 19/03/2013
Changes
• Fixed Mass Extractor Veterancy

★★★ RVE Version 1.1b ★★★
18/03/13
PERFORMANCE IMPROVEMENTS/BUG FIXES
• Desync problem fixed
• AMD Wreckage bug fixed I hope
• UEF shield bug fixed

SCALING CHANGES
• Map Props scaled down by 60%

MOVEMENT SPEED AND TURNRATE CHANGES
Will only apply to DLC users
• Land Units speeds slowed by 40%
• Land Units turn rates slowed by 40%

CODE/UI CHANGES
• Shields Class has been changed
• Projectile effect, Impact effect scaling coded added
• Economy widget key-bind added (X) for use when running the Economy Panel UI Mod
• New ported unit icons

UNIT CAP CHANGES
• The Revamp Expansion Mod now supports the following unit caps 250, 500, 750, 1000,1500,2000,2500, and 3000.

TEXTURE IMPROVEMTS
• UEF Structures

NEW PORTED UNITS
ALL FACTIONS
• T2 Mass Fabricator

UEF
• Novax Center: Experimental Satellite Control System
• Novax Satellite: Orbital Defense System (New Projectile added)

NEW UNITS
UEF
• FATBOY HOVER PROTOTYPE

ABILITY CHANGES/ NEW ABILITYS
• New Toggles added to F1 index menu
• Rapid Regen Shield regeneration changed from 10x to 50x when active (Cost changed to 20000 + Health Drain)
• (NEW) Mass Fabrication (Toggle)
Cost Rates
Converters
SC2 -5.0 energy for +0.5 mass Per Second
T2 -15 energy for +1.5 mass Per Second
T3 -30 energy for +3.0 mass Per Second
• (NEW) Research Production
In Testing Rates
-1.0 mass for +0.8 research Per Second
• (NEW) Shield Toggle
In Testing Rates
SC2 -4 energy Per Second
T2 -8 energy Per Second
T3 -15 energy Per Second
• (NEW) Pause toggle for UEF's Energy Generators Engineering Arm
• (NEW) Novax Center Toggle (Disable/Enable Satellite Control System)
-50 energy Per Second when novax Satellite is active

TEAM COLOR CHANGES
• UI images fixed so random AI can't be told apart from their team colors also looks better
• UEF Primary color darkened

AI CHANGES
• A few small improvement's to the AI should help when using the balance mod.

RESEARCH CHANGES
• Classic unit unlocks have be reduced in cost.

VETERANCY CHANGES
IN ALPHA TESTING
• ACU Table added
• All units and defence structures now can rank up to level 50 Vererancy instead of the default 5 levels, UI will only show the normal 5 icons this is unchangeable.
• Weapon Range, Mass and energy production buffs added to the ACU all 50 levels.

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