Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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Half Bake (Games : Supreme Commander 2 : Mods : Revamp Expansion Mod (RVE) : Forum : Q&A for RVE 1.1B : Half Bake) Locked
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Apr 10 2013 Anchor

Sorry about the "rush" of problems. I just figured this out a couple of days ago, but forgot to mention it.

Exprimental gantries' half bake ability is broken. When you press "half bake" once your XP is greater than half way complete, nothing happens. When the unit launches once it is complete, it still acts like a half-baked unit, though. And that's it. Can't wait for 1.1b2...

Apr 10 2013 Anchor

Will look into it that why i released it as a beta for bug reporting thanks.

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Apr 10 2013 Anchor

I don't know if this is just a mistake or something you did on purpose, but to continue my reporting streak, I noticed that no revamp buildings are affected by quantum floating (I fixed this....). I'll try to make my "list" longer before you manage to get the next version out...

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Apr 11 2013 Anchor

No not on purpose like i have said before 1.1 or any versions before 1.2 were made more for the normal game not so much the DLC i did send some time updating it for the DLC but i abandoned it when i started on 1.2, Because 1.2 doesn't touch any blueprints as scaling and balancing are done out side in there own files unlike versions before it which are all done by changing the unit original blueprint, If your happy patching 1.1 i can always use a hand as most of my time i send working on things I'm yet to finish on 1.2.

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Apr 11 2013 Anchor

I'd be happy to help patch, especially if it makes 1.2 come a little bit faster! Where do I sign up :) ?

Of course, I would only be able to patch easy stuff at the moment, due to my low skill level....

I guess I'll start poking around after you put out 1.1b2.

Edited by: ALBINOsnowball

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Apr 12 2013 Anchor

No worries 1.1b2 will be out in a few days.

Update : Half Bake and quantum floating both have been fixed.

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