A feeling of helplessness, cold and alienation in conditions when no one will help you and all you have is an ice ax in your hands and the last magazine in a clip of weapons that were created to destroy you.
Let's start with the good - the next screenshots from the development of the Arctic map will be in the next report.
At the moment, a "draft" of the inventory system has been made, so far we do not know if we will introduce this system completely.
The bad news is that reports are rarely posted due to the small number of developers, but work is underway, so we will post them as we accumulate material that you would like to see.
A story about the main character's past will be implemented, running in parallel with the main plot in different time layers. Some of the above screenshots just refer to the maps of the "past".
We decided to show you not everything, there are a few more screenshots from the new location, which we will present in the next report.
We also plan to start another two locations. We created a couple of ambient soundtracks.
In the meantime, we are posting developments in one of the locations. With the last update, we are experiencing a luck of busy hands in the project, so the work will be posted very rarely. We will try to keep the mod active.
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The project development plans meeting took place a couple of days ago, at which some issues of the game universe and game mechanics that we will try to implement into the project were discussed. In short, this concerns some of the plot features and details of the multiverse.
We do not want spoilers, so we will not explicitly describe to you what exactly was decided to be implemented, however, we will leave some hints in the form of screenshots (not in this report, but maybe in this one).
Some improvements were made to the textures for the first locations. At the moment, the team is busy creating models of arctic locations.
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