Resident Evil 3(1999) Overhaul MOD "The Lord of the Necropolis" is created as a game like "Resident Evil 3 : Director's Cut". Resident Evil continues to evolve and then "Village" will be released soon. This is the project to pursue the origin of "Survival Horror" again in the world of classic Resident Evil. I'm thinking about ResidentEvil-ness. Why did Capcom declare RE's subgenre is not "Action", "Adventure" or "Horror", but "Survival horror". I have understood the original codes of RE3 and added many new features in concert with them. New items, new enemies, and new puzzles increase the depth of the playing strategy. This MOD requires more observation, consideration, and swift decision‐making than before. I hope a lot of RE fans can remember how they felt when they first played the classic series of Resident Evil.
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