I did get access to a badly translated English version of the mod "Republic of China 1924" back in octobre 2017. A Vietnamese guy had uploaded it on Mediafire and i got it from there for free. At first i couldn't enter the mod, but this were solved when i found that i needed an animations package for the mod to start, then i couldn't enter the campaign, but i found out that i needed a file to be added in the models_strat-folder named "ming daoshi" to get it to start. After this i had CTD on the strat-map - this i did solve by fixing errors in the regions-file, as well as by correcting lines in the expanded.txt. I've also added artillery to the USA as they had none- and i've added tanks/planes from the 1931 mod - mod should work fine now. Tanks and planes have been fixed by me - changing the rider animations of tanks, and adding new for planes. Mod is made by Voice Shen Xu ("Voice Of God Zu") over at Wanmod, a Chinese modding site - he has given me permission to publicize the 1.0 beta.

Chinese permission for rep of ch

English permission given Rep of

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I have solved the problem with the translated mod "Republic of China 1.0" not starting, it also included these animations that i have now included separately.

- An animations-package is needed for the mod to start.

Animations required for most Chinese mods!


This package of animations needs to be placed inside of your Sega/Medieval II Total War/Data-folder - replacing the folder "Animations" located there.

- After doing this the mod Republic of China 1.0 will start.

- The other file needed in order to enter the campaign itself is already included in the new official beta.

Republic of China 1924: English Edition Official Public beta:



Download Republic of China 1924: V. 1.0: English Edition (2019) - Mod DB


Republic of China 1924: V. 1.0: English Edition (2019)


Installation:


- Download the animations provided in the older upload and place in your Medieval 2 Total War/Data/animations-folder overwriting the files.

- You don't need the ming_daoshi-file because it is already included.

CD - Place the ZX_GH-folder inside of your Medieval 2 Total War/Mods-folder. Start by clicking on the ZX_GH.bat.

Steam - Do the usual thing, after first installing the animations-package.

Also, remember to de-activate the scripts at the start of a campaign, and click on the red button and not the green - when given the intro-message. If you click yes the mod will lock itself up at turn 6 or 8 and never move forward from there.

Known issues:


1. Game won't move forward at turn 97 on the Republic of China turn.

2. If unlucky, then randomly the Republic of China will crash the game on their turn due to an error regarding "lesser adoptive characters", and this CTD should happen between turn 4 and turn 8 - restart the campaign if it happens. Usually the mod will work fine up to turn 97 if the CTD won't happen in the beginning of the game.

PS: I am not sure it will lock itself up for you on turn 97. But the AI couldn't continue as the slave-faction, on the Republic of China turn - on turn 97.

- Original Republic of China 1.0 Chinese mod made by Voice Shen XU (Voice of God Zu) over at Wanmod.com, a Chinese modding site - released with his permission!

- Bad translation into English done by MODDB user Dallians, a Vietnamese guy who tried to sell the mod illegally back in octobre 2017, when i first downloaded his version of the mod.

- Additional work done by me (Mr_Nygren) on-top of the version i downloaded in octobre 2017:

1. Got the mod to start by finding the animations-package.

2. Got the campaign to start by finding the ming_daoshi-file needed for it not to crash.

3. Fixed the regions-file which had religious levels above 100, and the expanded.txt-file that had faulty text - solving the CTD-issue when holding the mouse over British/Indian settlements in the campaign.

4. Added mark-2 tanks and WW1 Fighter Planes from the 1931 Chinese mod, after first going through the trouble of downloading that mod after creating a Chinese user and using a specific Chinese program.

5. Made two new unit cards for two units that were either lacking cards or using a wrong one.

6. Fixed issues with some units as their textures were either not showing up correctly, or they were using the wrong model resulting in a silver surfer. Some also used a base-model in the EDU riding a horse, when the unit in question were supposed to be infantry - causing the unit to sit in the ground. I've fixed all these instances.

kingdoms 2019 03 01 15 54 25 983

kingdoms 2019 03 01 15 55 10 928

kingdoms 2019 03 01 16 00 10 403

7. I've added new garrisons to every faction in the mod.



8. I've added new animations for the Planes and tanks in order for them not to crash when entering melee battle. The tanks got new riders with new rider animations, and the planes got the same plus an additional new animation from Hyrule Total War. The new animation for the planes make them move around in circles instead of just being still in the air.



9. I've implemented a new Japanese Ha Go tank to the Empire of Japan, unit rigged by Dagovax - the creator of the Rome: Total War: Barbarian Invasion mod called "Total War: 1942" - as he wanted to try rigging a tank for Medieval 2. Model has no moving turret but i know that it would be possible. (PS: Permission is granted for anyone to use this tank for any WW1/WW2 inspired mods).



I hope you will enjoy the new version released for the English audience, while it doesn't have all those wonderful variations in tanks, planes and mechanized units as previewed in some of the earlier pictures (version 1.2 of the mod released in Chinese only on Wanmod has these units) it still is improved compared to the older 1.0 that didn't even have tanks nor planes. Unfortunately the 1.2 version is not available for free so i had to use 1.0. 1.0 is also the only version translated into English. I would be willing to port the other tanks and planes if that version became available. Maybe even port the new features.

I have also recorded a video previewing this new 1.0 version:

Credits:

Voice Shen XU and Moon and Stars - The full Republic of China 1924 1.0 original mod in Chinese.

Vietnamese MODDB-user Dallians - Bad translation of the mod into English.

Mr_Nygren - All the work on the octobre 2017 release into this version - fixing, implementation of tanks/planes/animations, new cards, new garrisons etc.

Dagovax (creator of Total War: 1942 for Rome) - Rigging of the Ha Go Japanese tank.

1931 Chinese mod - Mark-2 tank and WW1 fighter plane.

Undying Nephalim and Hyrule Total War - New WW1 Plane animations.

Chinese mod "Republic of China 1924 English" fix available!

Chinese mod "Republic of China 1924 English" fix available!

News 2 comments

I have solved the problem with the translated mod "Republic of China 1.0" not starting, and for those who downloaded the Medieval 2 upload provided by...

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Republic of China 1924: V. 1.0: English Edition (2019)

Republic of China 1924: V. 1.0: English Edition (2019)

Full Version 11 comments

I did get access to a badly translated English version of the mod "Republic of China 1924" back in octobre 2017. A Vietnamese guy had uploaded it on Mediafire...

ming daoshi fix required for most Chinese mods!

ming daoshi fix required for most Chinese mods!

Patch 2 comments

This is the fixed ming daoshi strat-model - required for most Chinese mod campaigns to work on Western systems - including for this mod Republic of China...

Animations required for most Chinese mods!

Animations required for most Chinese mods!

Patch

Hello, you'd need these animations in order to play most of the chinese mods found at the Wanmod-site - including for this mod Republic of China 1924...

Comments  (0 - 10 of 77)
Tinuvieltinuviel
Tinuvieltinuviel

Great work! You have not thought about releasing the 1931 mod, or did you not get the permission for it? I for one prefer it more. (Guess i had contact with the same guy as you) Anyway i like you are still working on this rarity of a mod.

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Mr_Nygren Creator
Mr_Nygren

The 1931 mod is in Chinese while this is in bad English. I don't care much for chinese mods if they are in chinese language. But I do use it to borrow tanks and planes for this mod.

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Tinuvieltinuviel
Tinuvieltinuviel

Oh. but the version i have is in the same bad english aswell. I am not that keen to try to understand chinese language either.

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Mr_Nygren Creator
Mr_Nygren

Cool, you mind sharing it with me through Google Drive? I don't have that English version.

There is also a World War 2 mod by the same team that made this mod - but I don't know if it's in Chinese only or not.

I was gonna get it yesterday but they only sell to China and it's provinces. No way to get it outside of China unless someone has bought it from there and then put it somewhere else..

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Tinuvieltinuviel
Tinuvieltinuviel

You got a pm Mr_Nygren.

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DarthMongolTheUnwise
DarthMongolTheUnwise

This is such a crazy concept i gotta try it. Liked the The Great War mod for Napoleon TW very much

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Aspjerger
Aspjerger

Apart from the bad translation the campaign is completely non-historical with Qing existing in 1927 and loads of other weird stuff, of course I understand that Total War isn't the best series for simulating historical accuracy and the mod is supposed to go to 1946 but still they should have made the start more historically accurate imo.

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Mr_Nygren Creator
Mr_Nygren

I'm just using a Chinese mod and making it more playable. I didn't do the historical accuracy/inaccuracy.

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cghopk
cghopk

can you upload version 1.4? i cant access my baidu drive anymore, dont have my chinese number anymore.

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Mr_Nygren Creator
Mr_Nygren

I don't have any later version than 1.0, however i do have Republic of China 1931 v 1.1 i think.

I will possibly update 1.0 with a mix of these two mods like i had planed.

Remember that the 1.2 version (and any later one if they do exist) are paid-versions. I don't pay for mods as i myself earn nothing on my mods, and because i can't as i'm refused an internet bank in Sweden.

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