Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
The Malevolence in action!
DEAR GOD!
Not what to itself.
EMP!
No an Electro-Proton Bomb
nice and simple, all you gota do is get your bombers in close enough and:
KA-BOOM!
Gotta love the simple yet oh so efective (sometimes) tactics the republic uses
Clone Pilot: WERE HI--
*Static flows through every Republic ship in the area*
HOLY ****!!!
What the hell is that?
Is that the real answer of an EMP attack of the Malevolence?
My thoughts exactly. Definitely did a double take on that. Must have been a seriously ****** day for the guys in that cruiser.
Hello laginess.... =P
It does not lag, as it is simply a particle effect...
A word about the Malevolence:
It got destroyed by 4!!! Venators as I played once...
well okay the AI does not used its Ion cannon :D
Ok awesome, I was worried there for a second ;D
4 Venators doesn't sound that bad, but how much is it when the Malevolence actually uses it's ion cannon? O.o
On easy right?
With it's Ion cannon, if you can use it quickly enough, it can take on 20 or so, because each ship that is hit directly is PERMANENTLY stunned and cannot move/fire...
just noticed the tactical droid's head in the corner, that's one of the reasons i love this mod, because there is so much attention to detail
wow, that's all i got to say
WHAT?!
if the malevolence was there at the real battle of coruscant (ep3) the CIS would probably have won
We did win! Our objective was to get the Invisible Hand to safety and we did a damn good job at that, until ofc.. our fighter escort got destroyed...!! If it wasn't for those pesky Jedi, we would have gotten away!
um, no we didn't, the objective was to capture the chancellor (done well by grievous) and keep it that way, but the jedi rescued him AND killed count dooku, the CIS head of state and a powerful sith lord. and in the end the invisible hand (or what was left of it) was in coruscant under republic control.
do you get malevelence in skirmish?
also...
what does the pride of the core DO
malavelence has ion canon
what does pride have?
yep this is skirmish mode here in the picture actually
if i remember corectly the Mandator's main weapons are 8 super heavy Mass driver cannons ( same type of thing you find on top of a At-Te but super sized)
But that may have only been on the Mark 2's (Apocalypta would be awesome to have in this mod but i just wouldn't work with the balancing unfortunatly)
:(