Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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generalfacu
generalfacu - - 392 comments

Nice tanks!!

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oreo2008
oreo2008 - - 41 comments

when will it be out (update)

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Kaada
Kaada - - 30 comments

I hope the CIS Super Tanks are as strong as in the Show. I'm already disapointed that the missles in the Vanilla EaW and your RaW are so weak against everything while it should be the opposite.

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oreo2008
oreo2008 - - 41 comments

Yeah, it should be the equivalent to the juggernaut of not more powerful

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Deathwatch59
Deathwatch59 - - 9 comments

NOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!! THIS IS IMPOSSIBLE NOW THE CIS ARE GONNA BE SO OP THAT THEY EXPLODE MY GAME why why WWWWHHHHHHYYYYYY!!???!?!?!?!?!?

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oreo2008
oreo2008 - - 41 comments

D watch is right the CIS are op already with gun ships and droidekia spam, they need to lose power or the republic gets a op unit

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Description

Here are some shoots of things you will see in 1.2. There are lots of visual changes like all new Skydomes, new units and two maybe 3 new planets (Tirbin, Malastare, (Pammant)). We have also added many new audio files. Maps do sound more alive and we have added over 1,5h of new Soundtrack.