Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
And the 3rd badass of the bunch to round out the "Heavy Weapons Squad" The Clone Missile Trooper. Capable of Anti-Air or Anti-Vehicle Operations.
Finally what we needed to destroy those AAT
Thank you Z upfront
attention seeking spammer. (@ jugg)
Hey don't talk smack about my buddy Juggernaut!
it's ok i dont want to spam im simply thanking Z for this unit upfront because this unit will be very useful againts droid armor ! :D
PS: The comment you see bellow (my same comment as the first ) is because my net. was bugging and it released 2 comments rather then one .
Spam the heavy weapons squads and maybe a gunship and artillery and boom u win!
I hate laats having a anti grav generator is my best friend.
Looks good and great work :D
Thank you Z upfront
just what the clones need to win this war
"Finally what we needed to destroy those AAT" - Completely agreed. Anti-armor capability was very needed in the form of infantry.
O_O
sexy
for you?
Why arent these guys AT-RT pilots? but pretty cool :)
I cant wait to see whats in store for CIS.
Same
They already have enough land units..
Two R's in Trooper?
No, 3 :D
are you going to encorparate these squads into the larger formations.
it makes sense that a clone corps would have heavy weapon detachments
It would be awesome if you had a squad of the last three guys put up. Missile, quad cannon, minigun trooper squad.
haha he is clearly pointing it at a republic structure caus he cant wait to test it out xD
a missle trooper just what i need
Nice Z trrooper
when we can those to try
I hope their missile effects look awesome... like a rpg or Stinger Missile :D
Probably silly question but what kind of clones are they? Phase I or II? And will they be available from tech level 1-2(when they are most needed)?
Actually, I think it's a I.V (1.5)... if I'm not mistaken
With the right range, we may have a nice infantry unit to take on those blasted HMP clankers
Speaking of range, sight range needs to be incresed big time. Currently it's the same as vanilla EAW/FOC. It feels very restricted and fog of war is generally ugly anyway. Hopefully this is corrected for V1.2, as it would make land cobat even better :)
I don't think there's anything wrong with line of sight. Personally, I'd like to see buildable observation post or sentry towers not unlike Age of Empires had. It could even have a dramatic death clone animation with the spotter clone or droid spilling out. :D
That's what sensor nodes are for...
Although having said that I would have expected sensor nodes to have a bigger range than they do...
Very cool!
Clone: "Say hello to my little friend!"
You should make the Republic Clone shock troopers recruitable than just an indigenous unit
Yeah, tRRooper :D