RA3 Reloaded is an partial total conversion and balance mod for Red Alert 3 designed to be the way it was meant to be played. It's not just only to return the right type of gameplay similar to vanilla C&C3;/KW but also to return some Uprising content from the RA3 Uprising expansion as well as other new units and new gameplay changes. This mod concentrates mostly on global changes and balances to gameplay.
Original concept by Westwood from C&C Renegade. Re-created, re-modified and publicly released for C&C3 by Madin with source codes. Re-modified coding by myself when imported into RA3.
This is the unit I am looking for to replace the mediocre designed Apocalypse Tank. With this replaceable unit on the field, that Apoc Tank shall become.... the Heavy Tank with RA1 taunts.
...not a fan of replacing the top tank, with a lesser design.
*nod nod*
It's a lesser design because this unit released with the source code was not meant for RA3, but for C&C3.
No, I mean replace the RA3 unit with a RA1 unit, then put the RA3 Unit as a lesser unit. Make THIS the Heavy tank, and hide the missiles. Or have them as an upgrade.
Well Madin didn't re-create the RA1 version of the Mammoth Tank. Probably one of the members in CNCLabs did it for "The Red Alert\" mod. That's all I know of.
The Mammoth Tank debuted in Red Alert (Windows 95 Edition) as the Soviet heavy unit of choice. Expensive as all fuckery, and notoriously hard to kill, it was made even nastier with the fact it was the first unit capable of even limited self-repair (up to 50%). Combining ridiculous armor, twin 120mm cannons, and turret-mounted rocket pods, the only suitable counters were Demo Trucks, Missile Subs and Cruisers.
It continued onto Tiberian Dawn, and even made showings in Tiberian Sun, admittedly under Forgotten control.
The Mammoth Mark 2 was, in fact, an immense warmech with twin railguns, a roof-mounted SAM rack, and dual 20mm heavy machineguns that made its' appearance in Tiberian Sun. Much like its' early Soviet counterparts, it maintained a limited self-repair, its' notoriety as a hard to kill unit, and ridiculously powerful counters, in this case, Cyborg Commandoes, Mutant Hijackers, and more superweapons.
The Mammoth Mark 3 brought an icon into the 2200s, bringing it back to its' quad-track roots with dual 120mm cannons (upgradable to railguns) and turret mounted missile racks. It STILL maintained an image as "hard to kill" with thick armor, and, once more, overly powerful counters... this time, without its' once-trademark limited self-repair, one needs to send in Rigs and Juggernaughts as additional support, or they're going to find their Mammoths eating dirt all too quickly... well, for Mammoths.
On the Red Alert side of the timestream, the Mammoth was renamed the Apocalypse Tank, but maintained its' iconic payload in Red Alert 2 and Yuri's Revenge.
The "Apocalypse" Tank then had its' rocket pods removed, and a set of grinders and a magnetic "harpoon" system installed for Red Alert 3 and Uprising.
So, I give you the history of an iconic unit that, honestly, never left the battlefield, it just had a few facelifts... and a payload change.
It continued onto Tiberian Dawn,
first came the tiberian dawn and then red alert
just let you know
If you ask me, the RA3 counterpart seriously needs more dakka, and the C&C3 and C&C4 versions lacked the Umpf they were renouned for. Part of being a BAMF unit is being badass...something EA has a hard time understanding.
To be honest, RA3 Apocalypse is the inferior one here. No self repair and no missiles to combat aircraft and infantry either. RA1 Mammoth had both.
If you want to replace the apocalypse tank, at least replace it with its early design. Early concept :http://images.ea.com/games/redalert3/Units/Apoc/RA3_ApocTank2.jpg
In game design
:http://images1.wikia.nocookie.net/__cb20101215203934/cnc/images/5/53/RA3_Beta_Apocalypse_Tank.png
The first images I have seen has that unit looked more like a Heavy Tank than an Apocalypse Tank. Where's the largeness in that?
I didn't really like the early beta Apoc design, it had the regular normal tank design, didn't look all tough and big.
No tesla reactor at it's back, no quad treads, and no sexy, sleek barrels.
Still, this could be a good design for a heavy tank, a middle step between Hammer and Apocalypse.
But at least that apocalypse tank is related to the Red alert universe.
Or you can use that model and make it as another unit?
o_O
Dude... the Mammoth IS Red Alert... try playing The Red Alert (a remake of Red Alert 1 on the RA3 engine) sometime. Those ain't Apocalypse tanks them Soviets are fielding, those're Mammoths!
Apocs are just Mammoths with a facelift, a payload switch, and no self-repair (limited or otherwise) until they hit Elite rank.
They had self-repair in RA2 and YR
Well, I like it. Mammoth tank is supposed to be a SERIOUS thing, it just won't look well in cartoonish style of the original RA3.
*agreeing nod*
Yeah apocalypse has been returned I am cast of deadly shadow))
I liked this idea but you didn't do it at the end, did you?
Now that is a the tank as it is supposed to be. The apocalypse tank of red alert 3 was so fckn ugly.
What's with all the mammy haters? geez it's better than the RA3 Apoc tank. It even has rockets...
Agreed... the Mammoth is Fricken AWESOME! ^_^
I suppose there aren't any models of the Yuri's Revenge Apocalypse? XD
There is only one I know of, and that one's in the Project X mod.
I seriously love the Mammoth MK1 design. Is there any site where a model of it got uploaded to?
Love the Mammoth MK1/Mastodon tank.