An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
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Paradox Factions as RPG Classes | Locked | |
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Sep 25 2011 Anchor | ||
Inspired by a post talking about faction design as classes. Allies- Marshal Keep the enemy under control by stopping them from building strength or inflicting harm. Confederates- Rouge Win by keeping your opponents on their toes with distracting hits and trick tactics. Soviets- Brawler Focus on brute force in attack and defense. Build up the strength to crush your enemies! Empire- Fencer Cripple your opponent with fast strikes to their weak points until you can make a finishing blow. Talon- Knight Go into battle with iron durability but lacking offense and speed. China- Trapper Claim an area as your own with your fortifications, and thrive on the spoils you gather. Syndicate- Archer Strike at your enemies from afar, but beware fair fights and large attacks. Protectorate- Berserker Embark on a reckless assault to batter your opponents until they fall. Giving your opponents time to organize is your greatest fear. Feel free to post your own versions/ post fanfactions/ ect. I had to make some classes up to complete this. |
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