An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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Confederate Shipyard Protocols (Games : C&C: Red Alert 3 : Mods : Red Alert 3 Paradox : Forum : Paradox Discussion : Confederate Shipyard Protocols) Locked
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Nov 26 2012 Anchor

I noticed recently (Yeah, I know, it's probably been a while since it was changed) that the Confederate protocols are missing information for the Shipyard. Were these protocols too difficult to code?

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