Recovered Operations is a Half-Life 2 modification that aims to recreate, reinterpret, and reimagine Condition Zero: Deleted Scenes, the Counter-Strike series' sole single-player experience. Recovered Operations is not merely a graphical update: it will incorporate many new features and elements aimed at creating a more polished, realistic, and story-driven experience than the original game. In the mod, as in the original, players will assume the roles of various elite counter-terrorist operatives, and deploy across the globe to conduct missions in a variety of countries and environments.

Report RSS January 2017 Media Release

Our last update was over half a year ago. 9 months to be exact, but this article will make up for it. This is what's been happening.

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January 2017 Media Release

Our last update was over half a year ago. 9 months to be exact, but this article will make up for it.
This is what's been happening:

So, it's finally here, the media update we've been talking about for so long, originally supposed to be out some time in 2016, then by the end of that year to the beginning of this year. But because of all the set backs we've had to hold it off until now, but again, it's finally here now and the wait is over at last.
We'd also like to apologize for the lack of updates throughout the years, it's been a bumpy ride from the start but things are finally stable and with that we're ready to go through this year at full speed!

First off all, we've opened our own forums. This way we can build a solid community and much more!
Click here to visit the forums

The forums for Recovered Operations

Recovered Operations: Forums

Now, here are some weapons that are featured in Recovered Operations

Here we have the Beretta 8000 (Cougar) and Heckler & Koch USP Tactical.

Both models made by our wonderful 3D artist, Luke L.

Recovered Operations: Beretta 8000 (Cougar)

Recovered Operations: Heckler & Koch USP Tactical

Development Update

We've been doing Recovered Operations since the 1st of November 2013, and so you might be asking
"How long left until release?", "Where is the demo?" or the infamous "Dead?"

And well, we really don't have any answer to the first two, but the last one is a clear negative, we're still alive and strong. As stated earlier, it's been a bumpy ride since the beginning and the truth of the matter is that Recovered Operations is nowhere near finished because of the pace it's going at right now, but we hope to change that.
If you want to contribute or become a developer please do check out our forums, more information can be found there in the Applications Center.

And now over to some level design shots. These are taken inside the Counter Terrorism training complex. Upon doing story related work we decided that the introduction of the game could of had a whole lot more to it, so we went ahead and did just that.

Level design done by the one and only, Jack M.

Recovered Operations: Counter Terrorism Training

Weapons look even better in motion, so here is an extra look at the Beretta 8000.

Done by our bravest soldier, Budai G.

Recovered Operations: Beretta 8000 Animation Set

And last but not least, some sound design previews.

But not any kind of sound design.

Remember Nox Aeterna? Their sound programmer, David M. has recently joined forces with us and is now crafting the finest experience there is to have in Recovered Operations when it comes to sound, joined by Jack M's beautiful sound design.

These two pieces of sound art is by our lovely, David M.

Recovered Operations: Reverb System Demo

Recovered Operations: Distance Fading Sounds Demo

What next...?

We're going to continue putting effort into this game we need all the help we can get to make this as good as it can possibly be. Make sure to keep checking in as we will stay in touch with the community through our forums, as well as posting updates on ModDB.

Looking for Help

We're looking for talented individuals. If you have any expertise in the following, please contact us.
- 3D artists (previous experience with Source is a plus)
- Programmers (experience with C++ and Source is a plus)
- Animators (experience with animating characters is a huge plus)
- Level designers

Email us at ''.

Until next time,
Cracked Computer Studios

Official Links:

Twitter | Facebook | Steam



Reply Good karma Bad karma+11 votes

sure there's some typo here and there, but at least he's can spell "because" right.

Reply Good karma Bad karma+2 votes

Hell yeah!! Wait... those garage screenshots are part of a new mission?

Reply Good karma Bad karma+10 votes
GamerDude27 Author

"Upon doing story related work we decided that the introduction of the game could of had a whole lot more to it, so we went ahead and did just that."

We've extended the whole CT Training part to better fit our way of storytelling

Reply Good karma+12 votes

It's nice to see this project being still alive :)

It appears to be shaping up pretty well, the sound system enhancements are really outstanding (yes, I am slightly jealous) and the quality of media also improved a lot!

If you're going to rewrite the story and dialogues from the original game to make it less cheesy then it should have a serious potential to be a very good game.
Wish you the best of luck!

Reply Good karma Bad karma+6 votes

Good to see an update from you guys. Keep up the good work

Reply Good karma Bad karma+5 votes

Yay, an update! ;D

Reply Good karma Bad karma+5 votes

Forgot this game existed. This is cool.

Reply Good karma Bad karma+3 votes

Good work. This is a very ambitious project but also one that would make lots of people really happy. I hope you manage to pull it off. Best of luck!

Reply Good karma Bad karma+2 votes


Reply Good karma Bad karma+1 vote
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