New features abound! Guts' storyline is now rock solid and cannot break, with a quest to guide you on what to do next!
With this release we are officially marking the end of the "port" stage and entering remastering stage. New features, new stories, new developments. 1.020 contains the foundation for these going forward.
Changelog!
Not Savegame Compatible!
- New Storyline Manager: Storyline Triggers have been consolidated and can no longer break.
- New guide quest lets you know what needs to be done to progress.
- Changes to AOE scripts for Guts' Swords.
- You can block arrows with your weapons, with good enough timing you can redirect it to where you're looking!
- All items work with all character!
- Boring spring cleaning, removing most unused meshes.
- Dropped in OG Chinese translation, cannot vouch for quality or usefulness.
- Optional CLANG! on multistrikes.
- Optional Bounty system to ease renown and gold gain.
- Story quickbattle difficulty options!
- I'm sure there's a lot more, ngl. I don't track these sorts of things.
RGL error. help
You'll need to provide the full message. RGL Error is the standard error message since the engine, internally, is called RGL.
what's this mod about?
It's based on the manga Berserk by Kentaro Miura. It primarily follows the story therein, with you playing the main protagonist as they fight to survive in a harsh world based on 13-15c Europe. Initially it's just low-fantasy Europe with more grim elements then there's a paradigm shift early on that adds a lot of high fantasy elements.
You can also just play a normal person, but that isn't as well supported.
seems cool
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