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R.E.B.I.R.T.H. 64x, better graphics, immersion, my ideas, and more.
Here's old source code (before moving onto CoP renderers).
Maybe it can be useful for someone, as base for mod. It contains new rendertargets for gasmasks system, and LUT shader.
I don't want to work on ShoC anymore. I'm moving Rebirth onto CoP engine.
Don't worry. I will try to keep SHOC atmosphere :)
Why i post link to repository?
Because it can be useful for someone. There's new rendertargets, ported weapon collisions from LA, and some other changes.
Mod isn't dead. Still i have some problems to solve. Like health, but everything seems to going better.
Well thanks for the info brother. I hope we'll see you soon again on CoP.
Wish you all the best,cheers!
Thanks!
Mod won't lose features which i was mentioning in News page, but even can get more good stuff :P
Glad to see that everything will be continued. In my opinion, it's a good call that you'll be porting it into CoP engine. Best of luck and godspeed buddy! :D
ShoC engine have limits - weapon hud system, and other big-small things.
I won't say "reee shoc is bad".
Shoc with OGSR engine was the best, but limits...
Thank you!
I absolutely understand what you mean. Are you going to use regular CoP Xray or you're gonna use Open Xray, or maybe even that Oxygen thing that's available on github?
I will use OpenXRay, because it's without any new graphic features, just vanilla graphics, with stability, and some new gameplay content. And of course x64 - really important :D
X-Ray Oxygen isn't bad, but i just prefer OXR
All the best, for your health and for your modding ambitions!
Thank you Meltac :D
Health is getting better. Also i got something nice for you. I just need to test sum stuff :D