R.E.B.I.R.T.H. 64x, better graphics, immersion, my ideas, and more.

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Hello. I wanted to post some ideas, plans, and finished content here.
Mod was done again, from scratch, on brand new engine (my own fork of OGSR engine with CoP Rendering).
There's no crashes now.

Graphics (finished):
- Clean CoP shaders as base
- Brand new tonemapping along with bloom algorithm
- Ported some of old OGSR graphics (water reflections)
- Mrnmwar's Screenspace Sunshafts
- DX9, DX10, DX11 (there's also revamped static lightning!!)
- Nightvision shader
- Gasmask system (du/dv - diffuse textures, visor refractions (thank you Meltac!), and raindrops)


Graphics (ideas):
- New DoF
- Lens Flares
- Lens Dirt
- SSR
- New textures
- Remaked vanilla weather

About gameplay i can say something... there's no many new things.

I've partialy implemented crafting system, it will be used for important things... just wait for it.
AI Pack was deleted due to crashes (incompability with my engine, and just errors in code)
Dynamic Hud was redone with full gasmask system support (shaders, post processing effects, and other shit)
Ballistic were more balanced, armors too.

I want to say something also about my ideas.
I really want to recompile all maps, with highest possible quality. Change their lightning, add dynamic objects, remove old tree models, change foliage. And most important - fix bugs.
I will stick with vanilla storyline, maybe i will learn about quests, and i will extend it. We will see.

Questions? Feel free to ask.


I want to thanks:
- FozeSt
- Anomaly team
- zhc
- Meltac
- Sir Lancevrot
- OGSR Team
- Starter
- Bak
- EFT WP team
- r-populik
- DenStash
- Cromm Cruac
- Akinaro
-And others.
Thanks bratany.

Comments  (0 - 10 of 99)
LVutner Creator
LVutner

check latest pic for informations about mod.

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Guest
Guest

when mod will be realeased ?

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[RZ]Seven
[RZ]Seven

Unknown. As of right now, LV isn't working on it for various reasons. But overall, the mod isn't fully dead, rather "suspended".

To avoid confusion: my "dead mod" comment that is listed below was simply a sort of "inside joke", not to be treated seriously.

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LVutner Creator
LVutner

Temporary discontinued due to my health problems.

When mod will be released? - When it will be done. TBD.
Still im thinking about base - still SHOC or CoP.

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IDAV0LL
IDAV0LL

>>SHOC
We have ABR mod already for this

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[RZ]Seven
[RZ]Seven

Power Plant overview
Media.discordapp.net

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[RZ]Seven
[RZ]Seven

Dead mod ( ͡° ͜ʖ ͡°)

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danieldv77
danieldv77

I find it interesting that you're working on this whole mod from scratch, especially in 2019 when extensive modding has died down but this game still stands the test of time. Keep up the good work!

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Guest
Guest

I am looking for your mod carefully. there is one thing with stalker that annoys me the most. The crash due to 4gb RAM limit. I can't mod as much as i want with 4k textures etc.. Do you plan to release only the x64bits xrayengine in order to let us mod the game as we want ?

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LVutner Creator
LVutner

No, i won't release my fork of OGSR Engine, but you can download clean version here: Github.com

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LVutner Creator
LVutner

Some of Rebirth content will be ported to plain OGSR Engine, like NV's, or rendering fixes/additions.

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