R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.

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Screenshots (Games : Homeworld 2 : Mods : R.E.A.R.M. - The Unofficial Classic HW 2 Expansion : Forum : Screenshots and pictures : Screenshots) Locked
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Feb 28 2010 Anchor

I'll start the thread with pictures I didn't use in the main image section, feel free to join and post as many pictures as you want.

Modular destroyer (another armament. First picture is 1680x1050, second is 1280x1024 crop):
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Under the Modular Destroyer Artillery fire:
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I believe some of the people wanted to see this one in full size:
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Another thing from the same image:
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Other screenshots similar to the image called "Big bad Hiigarans":
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One small support frigate:
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And my last picture today, something I've made a time ago.
I'm looking out of the window of the Vaygr ship at the friendly Vaygr Battlecruiser. (you can actually see my eye in the window reflection):
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Edited by: Pouk

Feb 28 2010 Anchor

Ha, that is awesome Pouk, that last pic (and all of them but especially the last one 'looking out the window', :D)

Ok, I'll try and keep the image posting to a minimum but I've been taking a LOT of R.E.A.R.M screenshots.


Edited by: tadamir

Feb 28 2010 Anchor

You're keep changing it so my comments doesn't make sense after a while. :)
Anyway, you don't have to keep it to minimum here, we can actually show hundreds of pictures. Only place I want to keep clear and simple is the main Image section, this place was created for the opposite purpose, so we don't have to limit ourselfs here.
BTW, how did you place those images next to each other? I should do the same with the first post to make it shorter.

Edited by: Pouk

Feb 28 2010 Anchor

Haha, sorry, was trying to figure out how to put images side by side, and which type of thumbnail this place likes from imageshack, it took a little while. :)

-Ok awesome, I'll still keep my own quality control and of course keep it relevant to your mod.

-I posted one image then edited the others in, but it doesn't work very well, I can't see where the cursor is so it was trial and error.

First time I've ever noticed a Vaygr Battlecruiser shooting itself.

Mar 1 2010 Anchor

Tadmir: Oh god. Someone has been drinking in the Vaygr fleet.

Brand new parade formation. And I'll probably recreate this image with more proper background and lighting, after I'll make the last Laser frigate. BTW I've finally realized how crazy I am. I've enlarged the number of Vaygr frigates four times. I haven't seen it before from some reason, only now when they were all aligned like this:
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Edited by: Pouk

Mar 1 2010 Anchor

Ha, they should know better than to drink and Space-Battle, although it worked out well for them.

-The Frigate ship-class needed expansion I think, and personally, I enjoy using frigates probably more than any other class, so I'm pretty stoked you've done this.
-Crazy like a fox. ;)


Found Mikails' Map Pack yesterday, finally I've got some new maps!

Edited by: tadamir

Hell_Diguner
Hell_Diguner Rearm Mod - general testing and feedback ...mostly
Mar 3 2010 Anchor

Ohoo, liking this map tadamir. That background is rarely used in new maps, probably because people never liked all the orange/yellow in HW2. But I still like it.

So Pouk, you thinking about posting "development" photos here more? Eg: that parade formation, in-the-works units, ship/weapon concepts, etc? Glad you decided to designate a spot for not perfect images none-the-less (sorry for not having some to post myself, I'll limit my non-screenshot posts here). Would you think about putting all those header images on your REARM website here? There seems to be quite a few excellent shots, but since the headers that show up are random, I'm not even sure if I've seen them all.

EDIT:
I actually like the last picture from the "Bad, Bad Hiigarans" images the most, more so than the one that you decided to post on the main image section. Those EMP corvettes look too nice to have only one unit with that chassis type. Maybe a bomber corvette? Would be able to withstand more fighter/corvette fire, but the capships it is attacking have a decent chance of hitting it too.

Do you plan to update the REARM website every few versions? To call it a little out of date would be an understatement. And the work load will only add up as you add more to the game.

EDIT 2 (Mar 4, 2:25 AM, Eastern Time(US)):
Wow, woooow. There are more than several that I hadn't seen before. And I had spent a good ten minutes clicking between the website tabs to try to generate as many headers as possible. Cool, and thank you for taking the time to do this (looks like it did take quite some time to put together and attach to a post). Haven't gone through all of them quite yet, but quickly scanning, I see at least fifteen that are new (to me).

Tadamir, that's a lot of shipyards, you know that? Nice screenshots, looks like it was a fun game.

Edited by: Hell_Diguner

Mar 4 2010 Anchor

tadamir: I love those last, really.

Hell_Diguner: Yes, this is definitelly going to be the place for "work in progress" images, but not this week yet, this week is so hard to find any time, because of closing deadline of one animation.
Here are your headers:

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Mar 4 2010 Anchor

Whoa, that must've taken a bit of work to insert all of those, but much appreciation is felt, I hadn't seen half of these headers either and there are some very nice 'slices of action' pictured, thanks for the effort!

-Thanks Hell_Diguner, I've only installed Mikails' most excellent Map Pack recently so have a whole bunch of new maps to explore. :)

These are just more from the same game, I was kinda proud to Infiltrate two Destroyers in the middle of a shit-storm earlier:

Using EMP Corvettes to soften them up a bit;

Equals success!;

Edited by: tadamir

Mar 5 2010 Anchor

Awesome. I'm glad to hear that someone actually does use the EMP Corvettes. Message to everyone: Try them, they have bigger value than you may think they have. Any you may succesfully use them against everything up to destroyers.

And I like your pictures in general, you have a good camera eye. (In this case the third one is nice, in your previous post the second one, which is just... perfect). Upload something to the rearm images here again sometimes. You know your pictures are always welcomed.

Edited by: Pouk

Mar 7 2010 Anchor

-Thank you Pouk, I do enjoy trying to take a good screenshot. :)

And I've finally gotten the shortcut to work for "-w 1920 -h 1080", no more resizing 1280x960!

-EMP Corvettes work a treat, well worth a bit of micro-management to help claim two Destroyers.

This one I call 'Darkness and Light'.

I find this one almost soothing in a strange way.

Slightly less soothing-

Takin' it on the chin-

Edited by: tadamir

Mar 8 2010 Anchor

Sorry for not replying sooner, I just couldn't.

Ok, enough of kindly telling you not to forget about the image section of rearm mod here, I will have to say it differently: "Do it now! Do it more often! Just pick those you like and I want to see them there ASAP."

For example:
-Minetrap. Awesome, one of my favourite.
-Supercarrier. -I've personally never took a screenshot of it from that angle and perspective. Looks like a totally different ship.
-"Darkness and Light". Oh the symbolism. You would have to use that name, because at first I haven't notticed the evil "dark side" and the good bright side.
-MS under attack. I can imagine the battle report: "...and this is the last picture our scout has sent us, we... we presume that the Pride of Hiigara was destroyed sir..."

Edited by: Pouk

Mar 8 2010 Anchor

-All good Pouk, I had a nasty-busy day yesterday too, and there's no rush.

Hahaha, I actually laughed out loud, ok, I will post a few more to the 'Images' section now and then, with pleasure. :)

-Minetrap - ha, I like this one a lot too, ok I'll post it over to 'Images'.
-Supercarrier. It is such an interesting dynamic shape, either 'blank', semi-built up, fully-built up, so many interesting combinations and angles, it's a joy to use and to screen-capture. Kudos to you Pouk.
-'Darkness & Light'. I thought it might be a bit cheesy but it worked out ok.
-MS under attack. haha, your battle report was very much what I was thinking when I took that pic, nice.

Umm, is anyone else posting pics here, don't want to feel like I'm the only one :P

Mar 8 2010 Anchor

We will have to motivate them. Everyone who make a screenshot will get the Vaygr Supercarrier or something. Wait, I don't have a Vaygr Supercarrier yet... This is the only drawback of this plan...
But it doesn't matter. A few weeks ago there was just a few threads and now we're talking and talking, so it may get better also in here over time. Plus I'll be posting images when I'll have more time for this mod again. (anyway, don't dare to hesitate to post here something because of the low activity in this thread.)

Mar 8 2010 Anchor

Ha! very good motivation! Honey does beat the stick.
Yea activity is picking up which is great, it will soon get to a point where I can imagine it will be pretty difficult
(ok, just time-consuming) to stay on top of what's going on, who's commenting where etc.
The price of success aye?
-I for sure will continue to post pics, don't worry about that!
Just pretty curious to see what people are doing with your mod.

....aaaaand some more pics, on the left showing one of your Long Range Missiles about to boost,

and on the right just some Cloaked Fighters, all upset their cloak is gone.

Now, these ones I've hesitated to show because, whilst they are your mod, no one can tell, so they aren't relevant, but I really like them so here goes:

Let me know if they distract from your mod and I'll axe'em.

Edited by: tadamir

Hell_Diguner
Hell_Diguner Rearm Mod - general testing and feedback ...mostly
Mar 9 2010 Anchor

-whistles-

man tadamir, you have quite the eye. Every singe picture so far has been amazing. I love the three on top in the Mar 7 post, especially the middle, the background looks like an in-game object. I had a Dustwars moment there. Stupid Relic, scrapping Dustwars...

"light and dark", and "takin' it on the chin" are also ace. Oh, and the cloaked fighters picture definitely deserves a spot on the main image section. Scrap that, I will strangle you if you don't do so, then I will post that pic up myself --saves image to computer-- You wouldn't happen to have that image even larger would you? Thinking about using it as my next background (still using my modified destroyers image set), but I have 1680 x 1050. If you don't that's fine, I'll see if I can make it larger in Gimp.

Mar 9 2010 Anchor

Hey thanks Hell_Diguner, I'll admit I'm a little proud of a few of 'em. :)
-Dustwars... ahh what could have been aye, so much missed potential.

-Ha, most of the time I'm thinking of some kind of story as to what is happening in some pics, that 'Takin' on the chin' one, the Defense Drones actually shooed the BC away, I imagined the BC Commander getting a serious ribbing from the crew for that. :D

-Oops, the Cloaked Fighter one wasn't linked properly, when you Edit more pics in it seems it's easy to 'unlink' a previous picture.
I'm still figuring the best way of posting stuff at this place.
I'm always keen to avoid strangulation if I can help it; Fixed. ;)

-For a long time I couldn't get the resolution-change shortcut to work for HW2, it just refused to give me the res I wanted.
I finally sussed it a few days ago (spurred on by this mod) and by the Dark Gods the change from 1280x960 to 1920x1080 in-game is phenomenal.
Unfortunately that means I've got thousands of decent screenshots in the old res, oh well.
I've only got a modest 22" screen so I think 1920x1080 is the best I'll get for a while.
Glad you enjoyed the pics!

The Answer to The Ultimate Question of Life, the Universe, and Everything;

Oh man, Pouk just got ya the keys to that baby and you already broke it;

Woo! Multi-death!


Fun with trails;

So many spilled drinks...

Edited by: tadamir

Mar 10 2010 Anchor

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This is what happens when you play with starting fleets.

Anyway I believe if you download this, extract it and put it into your Data folder, then add " -overrideBigFile" (without qoutes) into your shortcut, you could modify your REARM Gallery and Developer starting fleets. But I'm not one hundred percent sure about this and I can't test it right now.

Edited by: Pouk

Mar 10 2010 Anchor

Whoa, nice pic, so many Destroyers!

Interesting, cheers Pouk, I'll give that a crack tonight, if it works it works, if not, no loss. :)

Mar 13 2010 Anchor

That's it... I'm downloading 4b...

Mar 13 2010 Anchor

Some more screenshots:
New probe production (textures will need rework):
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More from the "The Duel" image (all of them more or less the same. It was hard to pick one):
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MeanderingBeing: :D :D :D

Hell_Diguner
Hell_Diguner Rearm Mod - general testing and feedback ...mostly
Mar 14 2010 Anchor

I can see why you chose the one you did, almost many of the others didn't have clear picture definition, no focal point, etc. And the ones that did didn't have the disired "dominance" effect from the Pulse Destroyer. But I still like the first pic, and the second row pics. First one nearly creates a yin-yang effect. First two in the second row have aggressive missile lines.

The probe production system almost looks like it can be built while all the other sensors are built. Is this so? It seems to me that either way doesn't make a huge difference other than player ease.

Edited by: Hell_Diguner

Mar 14 2010 Anchor

you can buil only one thing at a time, so either probe production or sensors.

All the things I'm currently working on in the single image:
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-First there's the probe subsystem on both frigates. I had to (I've decided to) split the frigate production to two subsystems, the Drone facility and the Probe facility, the yellow one on the artillery frigate is of course the probe facility. It's not only because of the fact, that the single little frigate could produce 9 completelly different ships at once, but also because some ships (as the command frigate) will have only the probe production, while some warships will be able to build only the drones. It seems reasonable to split the production in these circumstances, even it wasn't technically necessary. I was only afraid about adding another detail to such tiny ship as frigate, but those frigates should appear in groups, so they can complement each other.

-Another thing you'll nottice immediately is the weird Taiidan-like ship. Of course it's not anything Taiidan, so I'm telling you this in advance, it's Vaygr. The look of the object has perfect sense, but I don't want to show you the whole thing yet, it's not ready. But you'll see why I've made it this way right in the moment you use it. It's slightly more interresting than it may appear at the first sight (not that interresting, but there's more).
And the ship is a Hyperspace beacon, the smallest of the hyperspace beacons. I've checked and it's still possible to build ships after establishing the HS gate link, so the whole hypespace beacon concept is going to be there. But this particullar one won't be able to link with the gates (it's way too small to justify it), so it will be only able to call in (build) a few ships. But just a very few, the bigger beacons will be able to call in bigger ships. This will be able to call in the "mining base", which is not ready yet and which won't appear in the 0.0.3b and also the Infiltrator frigate -to have some fun and make us harder to kill. I'm completelly aware that this is not really what we have talked about, but if you won't research the infiltrator frigates before you lose your fleet, there'll be no way to build a frigate facility, which means no way to research the infiltrator frigate after you lose the fleet. You'll also have to research the HS gates and HS beacons to get this possibility at the first place.
Yes, there is the danger, that if you leave your enemy just one probe building capable frigate, he will come back with the stolen mothership, but AI won't most definitelly be able to do it (even I saw AI to steal the MS once) and the human player vs. another human player will probably give up. So it will probably be just for the Human vs. AI scenarios and it's definitelly worth it, if someone, just anyone, will experience crazy situations as loosing the whole fleet and then guerilla attacking the lonely destroyer and stealing it, then stealing some more ships include the carrier, building more ships from that carrier and then loosing the whole game anyway, but absolutelly happy because what he's just experienced something spectacular.

-And the last thing is the Pulse Destroyer. Will be completelly ready soon.

Edited by: Pouk

Mar 16 2010 Anchor

Sooo, I had an awesome game tonight... granted, it was 4 1/2 hours of "find that one friggin carrier..." 5cpu vs. me Expert free for all... I have to say man. I am very impressed with the vagyr. I'm used to the hiigies, so playing them is quite the challenge... but fighting them is even more of a challenge now! I would have lost if it weren't for the doors opened up by the super carrier... and some exceedingly odd luck.

Sent my entire fleet on an attack against some little mining operation, so I could relocate and expand....
Only to have a pair of Destroyers and a Battlecruiser roll in on the mining operation where my fleet just was... there was a literal 3 second difference between when my dudes hyperspaced out, and they hyperspaced in!

Anyways, Imma going for a cigarette, then I will post many screenshots when I get back! :)

actually, make that tomorrow... its 5am and I got work! :(

Mar 16 2010 Anchor

I agree with how you've done it Pouk, splitting the Drone & Probe Facilities, I like how you've made a visual difference too; just looking at the pic you posted before reading any text, I could tell that the Artillery Frigate with more "Production-Facility-Yellow" around the opening was different.
And the Command Frig production Facility looks great too.

-Adding the Infiltrator Frigate to the 'jump-in' list is brilliant too.
As you say, if the player doesn't want that option they can just not research it, but if they choose to pay the RU they have the option to try and steal some ships back if it all goes horribly wrong. I like it. :D

I've noticed my CPU Allies (Hard) have had a go at the old MS Infiltrate a few times now;

The beacon has piqued my curiosity, even from a distance the shape is interesting. :)

Edited by: tadamir

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