Dow-Host: Red Phoenix Rising is a total conversion of CNC zerohour. The mod aims to deliver a more realistic battlefield experience. Also, this mod will transform Zerohour to a more demanding strategy game while keeping some arcade touches to make the game enjoyable. The following playable factions will be included: USA, Russia, China, EU, and the GLA
Update 1: Engine is now capable of drawing 120 Hi Poly models with Heavy FX on screen without lag (Graphics settings = Maximum with 3D shadows on and camera height = 630). I dont know if that is what QSN is doing but results are very good.
Update 2: IRMTS evolved to version 2.5, it is much more stable and capable of targeting units again and again. Also it uses less code and can be added to more units (some limitations were surpassed others not yet). However we cannot add the multiple targeting system to all units yet.
Screenshot of Russian Aircrafts after the graphics update:
I.imgur.com
We wish more team members can join us so we can finish this mod faster
Dow Host Team OUT
Damn, that screenshot shows amazing work you did!
you mean Boris Vorontsov did by making the Enb Series, I take credit for the multiple targeting system and making hi poly models work well with the generals engine.
To be honest I love the jet's and all! But the ENB config really need's tons of work! Maybe I could help with that I'll see....
if you can improve it, go ahead. we are very open to new ideas and to anyone who wishes to help
Sweet...why dont you post that screenshot? So much of eye candy you know :]