A simple mod in its early stages, currently being developed in Assembly.
This mod aims to be a CE styled overhaul to Halo Reach bringing it more inline with the original game rather than with mechanics akin to what Halo 2 and 3 introduced (battle rifle, plasma pistol and headshot kill weapon overuse, DMR will possibly be removed at some point).

This may grow into something much bigger if 343 releases a proper SDK, but for now I will work on making weapons function very similar to their CE counterparts, and lessen the focus on headshot capable weapons.

Assuming a proper SDK is released, I will aim to provide a full revamp to the game's audio and general look; making it play almost identical to Combat Evolved, but as of yet my main aim is to provide a simple sandbox change that makes it more fun to play.

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Reach: Classic Sandbox version 1.00

Reach: Classic Sandbox version 1.00

Full Version 2 comments

First release of Reach: Classic Sandbox! Featuring a full campaign overhaul in this initial version, every mission is included EXCEPT for Lone Wolf, which...

Comments
ElGorilla
ElGorilla

hello, i hope you don't hold your mod back by only making changes to the behavior of weapons, and instead allow the feature creep to set in, as players want to see great additions like different colored fuel rod guns on the hunters, shield-bearing zealots, and all of the useless junk from Halo 4 and 5. Cheers!

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This mod contains all of my custom Halo tags that I have made that may come in useful for others in their mods.

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