Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Report RSS Venator With Opening Doors
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JohnnyKrosis
JohnnyKrosis - - 127 comments

Neat I like it

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wookkeels
wookkeels - - 551 comments

I cant find the words to describe how awesome that is

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Hopefully my next project will be as good then (I think it will, just need it to work).

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Wariscool
Wariscool - - 647 comments

This is awesome :)

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Bucman55
Bucman55 - - 795 comments

That looks great. My only complaint is that the fighter deployment isn't automatic but that probably can't be helped due to engine limitations. Great work!

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DarthSolous
DarthSolous - - 528 comments

It looks great, but I think the animation should be a little slower & the ship should release several squadrons at at time rather than just one.

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Bucman55
Bucman55 - - 795 comments

It seems I was mistaken. The process is controlled by the manual fighter deploy system set up by Kad. Looks great! is there any way for it to still work that way but while using (for example) Fire all batteries and Power to shields?

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Well, the script was more of a combined effort between me and Kad. I laid the ground work, and Kad fixed it up. The actual process itself isn't too far off from Kad's state machine for the B-Wing (What I based the script off).

In Kad's basic script, the animations to go from idle to combat mode are triggered in two way. Either have the fighter go into combat mode by selecting a target, or by activating hunt mode. When I made the Venator door script, I used the hunt portion of Kad's script to trigger the open/close animations with a trigger of "DEPLOY_SQUADRON" instead of "HUNT".

Anyways, while I haven't tested such a thing yet, there shouldn't be a reason for it not to work.

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Kad_Venku
Kad_Venku - - 525 comments

The script has nothing to do with YVaW's hangar system. It is a very basic conditional animation trigger which does not interfere with other abilities in any way.

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Maimbot6000
Maimbot6000 - - 1,747 comments

Will you be adding in textures to the inside of the venator to make it appear as though their is a hanger inside, or will they be staying black as we see in the image?

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

There is a hanger texture, but I might need to brighten up the bottom.

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

We could set in some of these Hangar rayshields.
The bottom is actually that black and fully textured.

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

I was thinking of doing that actually. As for the floor, I can't recall if it was a black or a grey in TCW.

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

That´s true. We can play around with it and see what we end up with :D

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CdtFox
CdtFox - - 1,500 comments

Mmmh...I think the animation should be a little slower. Anyways, that's good. :)

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Animations can't really be helped, there's only so long for the doors to be closed/opening up until the squadron is out.

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Ragnrok
Ragnrok - - 448 comments

OK thats cool!

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Microshader
Microshader - - 61 comments

I think this is the Best Venator Star Destroyer ive seen so far! XD

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

Thank you :)

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bunnypod
bunnypod - - 152 comments

I love you guys on a whole new level. Plus a quick question, would you have the munificent frigate have those movable turrets underneath it's metallic shielding as featured in the "Clone Wars" series?

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CommanderVulture
CommanderVulture - - 45 comments

i think that is the best model ive ever seen for a venator, but i feel as thought the hangars closing and opening is too fast

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bunnypod
bunnypod - - 152 comments

Have realise the engines on the back are inaccurate. I think the model by Jeroenimo is better when it comes to accuracy. Just saying...

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kaos2222
kaos2222 - - 536 comments

Since the venator gets the deploy fighter ability, will it loose its ability to use the SPHA-T canon that it has in the current version ?

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Description

In collaboration with Kad_Venku, and Doci, I'm proud to present a Venator with opening doors. With a special Lua script created just for this, the Venator will now open and close it's doors when deploying a squadron of starfighters.

1080P 60FPS video: Youtube.com