Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Report RSS Overall GC Progress (view original)
Overall GC Progress
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Niner Skirata
Niner Skirata - - 1,807 comments

Cool, you won't add that triangular thing

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Nope, Mortis is now removed, and possibly Gwori.

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Niner Skirata
Niner Skirata - - 1,807 comments

I don't know what Gwori is

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

As do I, normally I wouldn't have considered it but it was recommended by a real life friend. Even the Wookiepedia page has almost nothing on it, Starwars.wikia.com

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

Why Mortis D`:

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kubli Creator
kubli - - 1,934 comments

There's a lot of old maps saved from Filefront here:
Lonebullet.com
Lonebullet.com

The sites pretty safe, I've gotten a lot of old FIlefront files from there. There's also a lot of files archived to the Nexus: Nexusmods.com?

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Awesome, thanks. This will definitely help.

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Scorch_RC-1262
Scorch_RC-1262 - - 118 comments

Will you be creating indigenous species for planets that have them? i.e Ithorians for Ithor, Iridonian zabrak for Iridonia, etc

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

I'd like to.

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Description

Make sure to view the original for the best quality.

Anyways, here's the overall progress for GC. As is fairly evident, a lot is already coded in game, but I need to make the proper edits to the abilities, and overall stats like income, max land/space structure, max space station, and so on.

As is also fairly evident, we have a lot of work to do on maps. In order to help speed the GC progression up, I'd like to recruit a new mapper or two. If you'd like to join with the team, please have some experience with map creation.

Below are a few GC related questions:

Q1: What is the GC layout like:
A1: For playability for 0.7 and onward, the map is basiclly an expanded RaW map. This will be changing, I just wanted to try and get the planets in the best cannon like placement for now.

Q2: You have a lot of planets coded, but no maps. How are we supposed to invade?
A2: I've done my best to use base game maps. I might go back and vary them a bit more, as I remember using a lot of Bonadan, Kashyyyk, and Abregado Rae maps.