Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Report RSS Intersector Render (view original)
Intersector Render
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jugbasorovic
jugbasorovic - - 50 comments

nice

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{HEROIC}Elite
{HEROIC}Elite - - 810 comments

Amazing

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jugbasorovic
jugbasorovic - - 50 comments

Are you planning to release the mod this week,next week or you are not sure?

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Elratie Author
Elratie - - 571 comments

only Sergeant Barlex can answer that.

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Sergeant Barlex Creator
Sergeant Barlex - - 1,753 comments

Soon, I hope. The final elements are easy, but incredibly boring and tedious.

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Megabalta
Megabalta - - 353 comments

Beautiful texture work,congratulations.

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Striker311
Striker311 - - 554 comments

The substance painter textures are turning out real nice.

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Elratie Author
Elratie - - 571 comments

Thanks ^^, i should note that these textures are 4k in the render but with the reexporting in 8k, the 2k (final) looks almost the same as the 4k.

to show want i mean i made 3 pics from the Fulgor:

2k resolution height map without exporting:
I.gyazo.com

2k resolution with exported/imported 8k normal map:
I.gyazo.com

and 4k height map without imported 8k:
I.gyazo.com

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OldRex
OldRex - - 92 comments

I'm going to dub this the Imperial Falcon lol. Looks awesome.

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steddy96
steddy96 - - 315 comments

Very detailed

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Negtharayas16
Negtharayas16 - - 360 comments

Sooo... is this a slightly different/reimagined version of the VT-49 Decimator?
(http://starwars.wikia.com/wiki/VT-49_Decimator/Legends)

Or this something original? The Corellian equivalent of those? I can't find anything on it @ Wookieepedia.

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Elratie Author
Elratie - - 571 comments

The discription has it written in it, from where it comes, Fanon design.
Fractals take for a Imperial Millenium Falcon military.

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Description

Since i rebakeing all textures for my ships in SP 2 currently, i made some renders of the Intersector gunship from Fractalsponge. The windows have a glass material but you only see a difference close up in SP.

Polygoncount is 18k

Credits: Ship design by Fractalsponge:
Fractalsponge.net