Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Since i rebakeing all textures for my ships in SP 2 currently, i made some renders of the Intersector gunship from Fractalsponge. The windows have a glass material but you only see a difference close up in SP.
Polygoncount is 18k
Credits: Ship design by Fractalsponge:
Fractalsponge.net
nice
Amazing
Are you planning to release the mod this week,next week or you are not sure?
only Sergeant Barlex can answer that.
Soon, I hope. The final elements are easy, but incredibly boring and tedious.
Beautiful texture work,congratulations.
The substance painter textures are turning out real nice.
Thanks ^^, i should note that these textures are 4k in the render but with the reexporting in 8k, the 2k (final) looks almost the same as the 4k.
to show want i mean i made 3 pics from the Fulgor:
2k resolution height map without exporting:
I.gyazo.com
2k resolution with exported/imported 8k normal map:
I.gyazo.com
and 4k height map without imported 8k:
I.gyazo.com
I'm going to dub this the Imperial Falcon lol. Looks awesome.
Very detailed
Sooo... is this a slightly different/reimagined version of the VT-49 Decimator?
(http://starwars.wikia.com/wiki/VT-49_Decimator/Legends)
Or this something original? The Corellian equivalent of those? I can't find anything on it @ Wookieepedia.
The discription has it written in it, from where it comes, Fanon design.
Fractals take for a Imperial Millenium Falcon military.