Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
This took far longer then I'd like to admit to get working, both model wise, and XML, but the end result makes it incredibly work the effort.
Unlike most mods I've seen, I refuse to Petroglyph's Juggernaut, or a kitbash of it, so like always, I took to Google. After some time I found a Juggernaut originally meant for Battlefront 1, but one that looked spectacular.
After the week it took to get this thing working, one things for certain, be careful of the missiles. They hurt, a lot.
Credits:
Sereja and DooFi for the model and texture
Sergeant Barlex for the conversions, rigging, xml, animations, and kitbash
Very nice sir. Also will you use the AT-TE from Free Radical's BF3?
I might, but I can't guarantee anything. Unlike starhip, hover, and wheeled vehicles, I'm not quite ready to rig something that complex.
Sounds fair enough.
Do you have those turrets as moveable?
No, they're stationary. Haven't quite figured out turrets.