Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Finished the clone vanguard in phase 1 and 2 variants.
THE LATEST FROM SIENAR !!!!
Paid for?
Shoulder-fire. Very expensive
lmao is that the onderon episode?
Nicely done
noice
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I had an idea: The Clones with Rocket Launchers spawn with DC-15S Carbines to defend themselves from infantry but with secondary ability they could pick up their Rocket Launcher and use it against Vehicles Turrets Constructions or anything that needed the use of explosives to be destroyed/killed
Idea 2: The Ability of the E-WEB Heavy Repeating Blaster Cannon should be: "Abandon The Turret!" The Clone Troopers Reprogram the Turret to automatically fire without the need for a Gunner (As we've seen a few times in Star Wars The Clone Wars)
Idea 3: The Clones with Mortars Spawn with a DC-15S to defend themselves from the Infantry with his Secondary Ability being:"We need those Mortars up here!" They take his Mortar and then they start Bombing and blowing up the Clankers!
Just a idea ;)
Hmm, not sure how feasible that'd be. Might be able to pull #2 off, animating all that might not be fun though.
Also what/who is/are the Red Mist? I think the name of Captain Fordo Unit is the "The Muunilinst 10" or not? Also about the "The Muunilinst 10" you know that the the ARC Trooper with the Z-6 Minigun has a name right? His name is Sergeant Stec
Also I created a Name for the ARC Lieutenant and the ARC Heavy Gunner: Lieutenant Blunt and the Heavy Gunner being Swammer
They're the phase 2 version of Fordo's squad, based off Joe Hogan's art.
Deviantart.com
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