Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Some time went by since i finished my last model but here we go. I started with the model around 06.08.17 and got finished today.
It´s a high poly model, around 313.000 polygons with armor and without weapons, weapons alone are around 580k polygons.
I had trouble with baking down the armor so i left it as a mesh piece of the model, need a chat with Doci if he is still alive ^^ (the plate count is 3990)
Weaponscount:
310 Light Turbolaser
152 NK- 7 Ion Cannons
76 Medium Quad Turbolaser
12 Heavy Quad Turbolaser
6 Heavy Triple Ball Turbolaser (trench)
3 Heavy Single Ball Ion Cannons
Skechtfab link: Skfb.ly
Credits:
Ship Design by Fractalsponge: Fractalsponge.net
Good job
Nice model. Question: will it be just for the empire or there will be even a Republic version?
I was thinking of making it a Replacement to the Mandator.
I can't understand. I thought that the Allegiance was a class battlecruiser. Why replace it with the Mandator, knowing that both are of different class?
The Allegiance is still heavily armed.
But mainly, it's the games trash pathfinding.
Ah, well I'm sorry in case it had to replace the Mandator, but I'm curious to see it in game
I love the model but this is a ship designed after the battle of yavin I believe.
I don't think it will fit very well.But as long as i get to keep my mandator (3rd favorite star wars ship) im fine with it