Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Some time went by since i finished my last model but here we go. I started with the model around 06.08.17 and got finished today.
It´s a high poly model, around 313.000 polygons with armor and without weapons, weapons alone are around 580k polygons.
I had trouble with baking down the armor so i left it as a mesh piece of the model, need a chat with Doci if he is still alive ^^ (the plate count is 3990)
Weaponscount:
310 Light Turbolaser
152 NK- 7 Ion Cannons
76 Medium Quad Turbolaser
12 Heavy Quad Turbolaser
6 Heavy Triple Ball Turbolaser (trench)
3 Heavy Single Ball Ion Cannons
Skechtfab link: Skfb.ly
Credits:
Ship Design by Fractalsponge: Fractalsponge.net
Nocie
is this gonna be in da mod? wasn't this late empire?
Elratie is allowed to show his models here. Most are used but not all of them.
It's quite possible, I was thinking of making it a prototype supership. Essentially the Mandator to the Republic/Empire, just a lot smaller.
Theforce.net Read the description on this site for the Shockwave. Could be a potential use of the Allegiance model that could fit your timeline.
Man you're putting us in a bittersweet situation. This model is a real beauty, and Jeroenimos model is a sight to behold too. How the hell should we decide which model to use? Ah the burden of decisionmaking...
Just kidding, it's quite unique for this modding community to be able to choose from various high quality assets. It's great to have such talented creators around.
Great work as always!
Hehe Thank you ^^ you are one of those, your particle effects are always beautiful to watch!
Very nice Elratie!